For the life of me I can not figure out what has gone wrong.
I've pestered Scruffyduck like crazy lately and apparently due to my latest version of winzip, I'm not zipping the ade file properly for him to be able to unzip it and examine my file.
(I think I may have figured that one out .. I changed compression styles in my zip folder.)
But here is my real problem.
In the United Kingdom, there is an existing airfield called Deenethorpe. It is listed in the airport directory as UK01. Now its my understanding that when I use a terrain polygon, and set it as airport background and tag it with flaten mask class map excludeautogen, that everything within that polygon is supposed to disappear. Am I correct in this understanding? I mean unless I'm dreaming it has always seemed to work before, but lately since using the newest beta, I can't seem to eliminate the existing UK01 information.
It is also my understanding that when using ADE and making an airport that supercedes an existing one that FSX will automatically exclude their default. I'm I correct again or is that all part of the other statement above?
But what is happening, is that the existing bgl information from UK01 is not being excluded, it continues to show through every effort I have tried, including putting a great big exclusion rectrangle/square over the area, but the default UK01 continues to shine through.
I have even gone so far as to change the scenery of the addon folder in FSX to priority 1 but to no avail.
Time after time, when I go to the airport selection list on any free flight and scroll down to select my scenery, there are without fail two instances of Deenethorpe on the selection list! Again, my understanding is that FSX is supposed to exclude its default stuff in favor of my more current stuff if it finds something to supercede it right? It doesn't appear to be working.
And what makes matters even more confusing is that I can put my background in, I can lay runways, and taxiways and aprons and buildings and the like, but the minute I put a parking node on the scenery, compile it and try to run FSX, it crashes to the desktop every time. As soon as I remove that parking node, recompile and reopen FSX, the scenery shows with no problem, yet the default UK01 scenery is still there!
If I go in and edit the default bgl from FSX ... how is that going to affect other users of my scenery should I decide one to offer it for public consumption?
I can build airfields with no problems in places where existing default airfields do not exist, I have two very nice pices of work right now that are in my humble opinon, quite good and I have no problems with them as there is no default scenery to interfere.
What am I doing wrong? I have gone so far as to try each and every possible exclusion provided by ADE to eliminate this default airfield with no success. I have even gone in and edited the default scenery without sucess because when I go to load FSX with the modified default, FSX crashes to the desktop.
I need help!! PLEASE!

OH! PS ... I have uninstalled, cleaned, erassed, edited registry, reinstalled, and god only knows what else about 6 times in the past 3 days ... this includes everything from FSX to ADE latest beta.
I've pestered Scruffyduck like crazy lately and apparently due to my latest version of winzip, I'm not zipping the ade file properly for him to be able to unzip it and examine my file.
(I think I may have figured that one out .. I changed compression styles in my zip folder.)
But here is my real problem.
In the United Kingdom, there is an existing airfield called Deenethorpe. It is listed in the airport directory as UK01. Now its my understanding that when I use a terrain polygon, and set it as airport background and tag it with flaten mask class map excludeautogen, that everything within that polygon is supposed to disappear. Am I correct in this understanding? I mean unless I'm dreaming it has always seemed to work before, but lately since using the newest beta, I can't seem to eliminate the existing UK01 information.
It is also my understanding that when using ADE and making an airport that supercedes an existing one that FSX will automatically exclude their default. I'm I correct again or is that all part of the other statement above?
But what is happening, is that the existing bgl information from UK01 is not being excluded, it continues to show through every effort I have tried, including putting a great big exclusion rectrangle/square over the area, but the default UK01 continues to shine through.
I have even gone so far as to change the scenery of the addon folder in FSX to priority 1 but to no avail.
Time after time, when I go to the airport selection list on any free flight and scroll down to select my scenery, there are without fail two instances of Deenethorpe on the selection list! Again, my understanding is that FSX is supposed to exclude its default stuff in favor of my more current stuff if it finds something to supercede it right? It doesn't appear to be working.
And what makes matters even more confusing is that I can put my background in, I can lay runways, and taxiways and aprons and buildings and the like, but the minute I put a parking node on the scenery, compile it and try to run FSX, it crashes to the desktop every time. As soon as I remove that parking node, recompile and reopen FSX, the scenery shows with no problem, yet the default UK01 scenery is still there!
If I go in and edit the default bgl from FSX ... how is that going to affect other users of my scenery should I decide one to offer it for public consumption?
I can build airfields with no problems in places where existing default airfields do not exist, I have two very nice pices of work right now that are in my humble opinon, quite good and I have no problems with them as there is no default scenery to interfere.
What am I doing wrong? I have gone so far as to try each and every possible exclusion provided by ADE to eliminate this default airfield with no success. I have even gone in and edited the default scenery without sucess because when I go to load FSX with the modified default, FSX crashes to the desktop.
I need help!! PLEASE!
OH! PS ... I have uninstalled, cleaned, erassed, edited registry, reinstalled, and god only knows what else about 6 times in the past 3 days ... this includes everything from FSX to ADE latest beta.








yet.
