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MSFS Light Row and attached 3d model (heading)

Christian Bahr

Resource contributor
Messages
994
Country
germany
Hi!

I'm in the process of creating taxi lights and underfloor lights using Light Row. That works really well:

mfs_taxi_lamp_light_row.jpg

mfs_taxi_lights_light_row_3d_model.jpg

As you can see, everything is fine so far.

But when it comes to the underfloor lights, then the attached 3-D model is not oriented in the right direction:

mfs_light_row_underfloor_light_heading.jpg

The 3-D model should have the same orientation as the Light Row.

Does anyone know the problem? Does anyone know how to solve this?

Any help is welcome :)
 
The only problem I have is that only one color is usable even though we can change the colors of the light balls.
It seems ("like" the SimObjects) that we must use several asset groups to have more variety in the lighting effects...
They still have a lot of work to do to achieve the flexibility of the past :rolleyes:
 
Hi Christian,

So the lights are oriented correctly while the meshes/models attached are oriented in all kinds of directions? I can confirm that issue and as far as I know this has been reported to Asobo already. I tried placing the models as normal models instead but weirdly it is impossible to place them accurately at the same coordinates as the vertices of line (there's always some random offset between both).
 
Hello Sascha.

Yes, that is correct, the 3-D model does not point in the direction of the drawn line. In all likelihood I'll have to think about something else. But hand-placed underfloor lights are probably out of the question, because the effort would be too much for me. After all, the distance between the lights is 15m and that would be very time-consuming and also too imprecise. Maybe I'll just build a different 3-D model, a different type of underfloor light. In the past, the developers of MSFS have always done their homework well, which can be seen very well in the new Asobo lights. Maybe at some point they will also offer a possibility of aligning 3-D models along light rows :)
 
@Christian Bahr, did you manage to figure this out?
I have set the heading parameter to a heading, but doesn't reflect in the scenery editor.

Do you know if there is a way to orient the lights along the LightRow path? My taxi center lights are facing the same direction when going round a bend!
 
@Christian Bahr, did you manage to figure this out?
I have set the heading parameter to a heading, but doesn't reflect in the scenery editor.

Do you know if there is a way to orient the lights along the LightRow path? My taxi center lights are facing the same direction when going round a bend!
I didn't pursue that any further, but then used the integrated underfloor lights on the taxi lines as a solution.
 
Hi @Christian Bahr ! Just one question. I was used to find those underfloor lights when I first started with the SDK 1 year and an half ago. I remember using them as temporary runway markers, but now that I need those for Light Rows, I can't find them in the object library. Any chance you remember what those were named?

Thanks

Chris
 
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