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P3D v4 Lua in XML gauges

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unitedkingdom
Has anyone got a sample gauge with Lua script in an XML gauge? I can't get even the simplest code to work so either I'm missing something obvious or my P3D is just borked!

e.g.

This does nothing:

<Gauge Name="Test" Version="1.0">
<Size X="500" Y="326"/>

<Element>
<Select>
<Value>
!lua varset("K:FLAPS_1", 0)
</Value>
</Select>
</Element>

</Gauge>
 
It’s been a while since I looked at this but remember getting the basic clock in the SDK working

Try this instead:

!lua return varset("K:FLAPS_1", ”0”)
 
No joy. The gauge is definitely set up right as I've just thrown a bit of standard XML code to set an LVar and that worked. Think I'll play around with the clock sample to see if I can make sense of it.
It's annoying as I had a snippet of code working a few years ago but I've lost it now!
Thanks for trying.
 
So after getting a vaguely working clock gauge (seriously have you tried creating graphics for a gauge you haven't written?!) I turned on content error logging and noticed my test gauge was throwing an error the clock wasn't.
It appears that for Lua to work in an XML gauge the !lua statement must be immediately after the <Value> tag. i.e.:

<Value>!lua

not

<Value>
!lua

Which is almost obvious if you look at the two sample scripts in the SDK.
 
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