Maybe someone can help me here. I have a project that is 1524meters above sea level, now I want to create a 'recess' going down about 50meters from the ARP (1524m). I am using Sbuilderx to do this because ADE won't allow any polys above or below the ARP. Here's what I have tried so far: I created a poly using AB Flatten and set it at 1474m, that's 50m below the ARP of 1524m. Now when I compile the BGL and I place it where it needs to be, when I load FSX and move to the lowered area, it appears to stay the same alt as the ARP when I press Shift+Z to show my position and alt. The are I am lowering has only a few mountains around it. I want to create a small valley in the lowered area, but can't get the lowered area to actually 'lower'. I know I will have to create a slope upward to the ARP for my roads, and that's not a problem, I can do that, but first I have to get the area to lower down to that 50m below the ARP. If I can get that to work, then I should be able to do the opposite to create small 'hills' that I can put some houses on. I've been practicing with slopes but even following instructions in Sbuilderx, it just don't want to work. The area I am working in has no polys or PR LC only has a 'Forest' LC and a few Library Objects. It's all just natural land with nothing else added. So there should be no vector problems or alignment problems.
Here's a screenshot of the area I am trying to lower. The blackened area is the flatten poly , the area to the left is the main area that is at 1524m the blacked area is supposed to be 1474m. But it remains at 1524m. I have it set to AB Exclude Autogen at the alt of 1724. Should I use a AB Flatten instead? I tried that but it seems to work opposite, the lower the alt I put it at, the higher the area is and all of my objects vanish, the higher I put the alt, the lower the area is and still loosed my objects. AB Exclusion was the only thing that kept it all level and all my objects visible. Can someone please explain what I am doing wrong without me having to zip and upload a bunch of files. That at this point is impractical to do as there are a LOT of PR files that I would have to include in order for anyone to load up the project in their sim. I also have a LOT of custom made objects that would have to be included as well. So uploading the files is not at all practical anymore. The project is just to complex and large to do so. I just need an explanation of what it is I am doing wrong to accomplish this task.
Here's a screenshot of the area I am trying to lower. The blackened area is the flatten poly , the area to the left is the main area that is at 1524m the blacked area is supposed to be 1474m. But it remains at 1524m. I have it set to AB Exclude Autogen at the alt of 1724. Should I use a AB Flatten instead? I tried that but it seems to work opposite, the lower the alt I put it at, the higher the area is and all of my objects vanish, the higher I put the alt, the lower the area is and still loosed my objects. AB Exclusion was the only thing that kept it all level and all my objects visible. Can someone please explain what I am doing wrong without me having to zip and upload a bunch of files. That at this point is impractical to do as there are a LOT of PR files that I would have to include in order for anyone to load up the project in their sim. I also have a LOT of custom made objects that would have to be included as well. So uploading the files is not at all practical anymore. The project is just to complex and large to do so. I just need an explanation of what it is I am doing wrong to accomplish this task.


