OK Terry, I have found some info that may help with documenting this work-flow.
I'm assuming you already have SBuilder for FS9 installed and working ?
Are you familiar with Scott Gridley's Tutorial for
Calibrating Google Earth Maps as background images for use in SBuilder ?
http://www.fs-freeflow.com/forum2/index.php?topic=618.0
Are you planning to re-configure the shorelines for the Orkney Islands in FS9 ?
If so, you may wish to review some of these linked references for working with SB205:
https://www.fsdeveloper.com/forum/t...elp-information-in-sbuilder.18011/post-117822
Did you successfully get SBuilderX v3.15 (64-Bit) installed and working from the link Dick provided above ?
https://www.fsdeveloper.com/forum/threads/maps-for-sbuilder.453170/post-887673
If not, please let us know, and we can post some info to help with that process.
en.wikipedia.org
geohack.toolforge.org
For an initial overview of the imagery available in certain years via Google Maps' tileserver, install Google Earth
Desktop Edition
In Google Earth Desktop Edition, additional options now also include use of the "
Historical Imagery" (clock icon) to view different dates of imagery which may be better than the current default displayed:
www.google.com
Also, to check what imagery is available for
EGEP by 'Editing'
SBuilderX.ini to swap between tileservers in
SBuilderX v3.15.
ESRI ArcGIS World Imagery, Bing / MS Virtual Earth, and Google Satellite are all providers of quality tile server imagery worldwide.
To output a 1-piece *.BMP of selected tiles from SBuilderX' work-space in a non-warped format for use in SB205 / ADE:
1.)
SBuilderX Menu > Edit > Edit INI file... (
SBuilderX.INI opens in NotePad)
a.)
In NotePad > SBuilderX.INI > Under [
Tiles] section, Edit:
ReprojectMercatorTiles=True
...and change it to read:
ReprojectMercatorTiles=False
b
.)
NotePad Menu > File > Save
c.)
NotePad Menu > File > Exit
2.)
SBuilderX Menu > File > Add Map > From Background
a.) Follow usual procedures to download / select tiles (do not compile to BGL)
(1)
SBuilderX Menu >
Edit >
Tile Servers >
Google_api3_Satellite > check: Use Google_api3_Satellite ? check-box > click: [
OK]
(2)
SBuilderX Menu >
View >
Show Background ...
F1
3.)
SBuilderX outputs
non-warped format 1-piece
*.BMP /
*.TXT into:
[SBuilderX install path]\Tools\Work sub-folder.
Note that the
*.TXT file has ' Geographic' coordinates to be used for calibrating that
*.BMP Background Image in SB205 or ADE.
If a
SBuilderX 1-piece
*.BMP of selected tiles is too large for
SB205's USERVA, select / output
multiple tiles via smaller rectangles.
BTW: Obviously, one is already using a imagery Background Map in
SBuilderX v 3.15's work-space ...as shown in step
2.) above.
One can use the CVX vector Tools in
SBuilderX to create scenery content, then retro-convert it for use in
SB205 via
SBX3TO2:
https://www.fsdeveloper.com/forum/threads/maps-for-sbuilder.453170/post-887346
Otherwise, one can compile FSX CVX vector BGLs, then use Patrick Germain's CvxExtractor to generate
*.BLN files for
SB205.
https://www.fsdeveloper.com/forum/threads/cvxextractor-exporting-vector-data.432918/
Because that data is already projected into a GIS format for use by the FS SDK, it would first require re-projection to EPSG:3857.
If you are interested, I can post info on the process of how to '
Append' FSX / P3D converted CVX vector 'surfer'
*.BLN's to
SB205.
I hope this initial info gets you started; let me know if you require further help.
GaryGB