Hi Davide:
If you require more info and discussion than what is already discussed on Page 1 of this same thread:
https://www.fsdeveloper.com/forum/threads/maps-for-sbuilder.453170/post-887382
...it is best that you start a new thread for your separate topic here:
Use this forum to discuss problems related to terrain scenery design programs like Ground2k4, SBuilder or SBuilderX
www.fsdeveloper.com
PS: This is a brief overview of the initial work-flow:
1.) Download / install Google Earth Desktop Edition:
https://dl.google.com/tag/s/appguid={65E60E95-0DE9-43FF-9F3F-4F7D2DFF04B5}&iid={65E60E95-0DE9-43FF-9F3F-4F7D2DFF04B5}&lang=en&browser=4&usagestats=1&appname=Google%20Earth%20Pro&needsadmin=True&brand=GGGE/earth/client/GoogleEarthProSetup.exe
2.) Click:
https://iw.toolforge.org/wp-world/e...5278&name=Lamezia_Terme_International_Airport
3.) In Google Earth Menu > View > Historical Imagery > Click arrow at right end of timeline slider: newest date is April 2022.
4.) Download / Install SBuilderX 3.15 (64-bit); configure to
not reproject tiles ...as described on the first page of this thread.
NOTE: If you intend to use tiles for custom photo-real imagery land class textures,
do configure SBuilderX.ini to reproject tiles
5.) SBuilderX Menu > View > View Background
6.) SBuilderX Menu > View > Go To Position > Enter Lat / Lon Geographic Coordinates for LICA:
Lon= 16.242222 Lat= 38.905278
7.) SBuilderX Menu > File > Add Map > From > Background > Select tiles to be downloaded; follow instructions here:
To learn procedures for making more accurate scenery in
local FS world areas, you may wish to review these tutorials:
Terrain Design
File Description:
Terrain Design for Flight Simulator X
This simple illustrated document explains the basic concepts in Flight Simulator X terrain, and how to change them using SBuilder for FS X. Make new water bodies, roads, vehicle traffic, airport flattens, remove autogen, add more detail - anybody can do it easily and quickly.
My most sincere apologies - I am unable, for lack of free time, to offer support of any kind. For questions or problems, please post in the Avsim scenery design forum.
Filename: terrain_design_for_flight_simulator_x.zip
License: Freeware
Added: 14th December 2009, 13:29:15
Downloads: 16648
Author: Luis Feliz-Tirado
Size: 3991kb
https://library.avsim.net/esearch.php?CatID=fsxsd&DLID=141643
To make more accurate FS scenery, you are likely to also encounter these topics at some point as well:
Make photo-real ground textures
File Description:
It is very easy to create your very own high-resolution, custom (photo-real) ground textures. This document explains the concepts and techniques and illustrates the use of SBuilderX with which you can quickly and easily download aerial images and make this type of scenery. So, why hesitate? Make Flight Simulator scenery as real as it gets! Very sorry - no support of any kind is offered. Please do not write. For any questions, please post in the Avsim Scenery Design Forum.
Filename: make_photo-real_ground_textures_in_fs_x.zip
License: Freeware
Added: 21st November 2009, 23:20:06
Downloads: 17714
Author: Luis Feliz-Tirado
Size: 2143kb
How to create photoreal scenery for FSX
https://library.avsim.net/esearch.php?CatID=fsxsd&DLID=140539
Using the Autogen Annotator
File Description:
The Autogen Annotator is a powerful tool for modifying the autogen of default ground textures or adding autogen to custom (photo-real) ground. This document illustrates the use of the tool, and includes a pictorial guide to all autogen object types. Very sorry - no support of any kind is offered. Please do not write. For any questions, please post in the Avsim Scenery Design Forum.
Filename: using_the_autogen_annotator_264833.zip
License: Freeware
Added: 21st November 2009, 16:18:51
Downloads: 4220
Author: Luis Feliz-Tirado
Size: 8930kb
https://library.avsim.net/esearch.php?CatID=fsxsd&DLID=140537
You may also wish to review at least the first few pages of this (long) very informative thread by
Tiberius et al:
https://www.flightsim.com/vbfs/showthread.php?250762-How-to-create-photoreal-scenery-for-FSX:
Hope this helps with the learning process on this topic.
GaryGB