Paul Domingue
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Thanks for the complements all. Brandon, nice hearing from you.
I thought I would continue with how I model for two reasons, incase someone new is interested in my methods and also I invite the masters to point out any way I can improve my development skills.
Before I start refining the structure I like to begin some rudimentary animations. Since the line drawings available on the internet are notoriously inaccurate it's a good time to see how it's all going to fit. On this model I don't want to start cutting gear wells and hatches until I am comfortable with how the gear is going to fit and I have the shape of the wing as accurate as possible. On these early aircraft without the blueprints you don't have any measurements for retraction arms and pivot locations so it is a bit trial and error.
[URL='http://postimg.org/image/k4hm01oxp/']
[URL='http://postimg.org/image/kep4je3jx/']
[/URL][/URL]
[URL='http://[url=http://postimg.org/image/kep4je3jx/][img]http://s6.postimg.org/kep4je3jx/anim_03.jpg[/img][/url]']As you can see I need to do a lot more reshaping of the bottom of the wing where it meets the fuselage. According to the front view line drawing the wing is in its proper place but the side view shows it to be a bit high. Obviously the side view is more correct. That's what I mean about the line drawings.
Next, prop blades used to mystify me but not anymore. I have made Hamilton Standards but never a de Havilland prop. This is the quick and easy way to make a nice looking prop blade in Max.
If you can get a cross section of the blade it will help but a few good photos will work just as well.
Begin with a spline. Here I used four splines, the almost circular base, airfoil midsection, another airfoil near the tip and an arc to complete the tip. Connect each section and adjust the curves as needed.
[URL='http://[url=http://postimg.org/image/m3y7rgj99/][img]http://s6.postimg.org/m3y7rgj99/blade_01.jpg[/img][/url]'][URL='http://postimg.org/image/m3y7rgj99/']
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Next apply a surface modifier, simple enough.
[URL='http://[url=http://postimg.org/image/fc7solu9p/][img]http://s6.postimg.org/fc7solu9p/blade_02.jpg[/img][/url]'][URL='http://postimg.org/image/fc7solu9p/']
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Next apply an edit poly modifier to the stack then adjust your smoothing groups to give a nice sharp edge on the trailing edge and rounded on the leading edge, as you would a wing surface.
[URL='http://[url=http://postimg.org/image/ef1dfqirh/][img]http://s6.postimg.org/ef1dfqirh/blade_03.jpg[/img][/url]'][URL='http://postimg.org/image/ef1dfqirh/']
[/URL]
Next add a twist modifier to the stack and twist it using the limiter for the base and the tip, we really don't want the tip twisting much.
[URL='http://[url=http://postimg.org/image/i8utow03h/][img]http://s6.postimg.org/i8utow03h/blade_04.jpg[/img][/url]'][URL='http://postimg.org/image/i8utow03h/']
[/URL]
Well that's it and you have a nice prop blade quickly made that you can use on many models.
[URL='http://[url=http://postimg.org/image/mzup6wsxp/][img]http://s6.postimg.org/mzup6wsxp/blade_05.jpg[/img][/url]'][URL='http://postimg.org/image/mzup6wsxp/']
[/URL]
Hope you enjoyed my mini tut.
Paul[/URL][/URL][/URL][/URL][/URL][/URL]
I thought I would continue with how I model for two reasons, incase someone new is interested in my methods and also I invite the masters to point out any way I can improve my development skills.
Before I start refining the structure I like to begin some rudimentary animations. Since the line drawings available on the internet are notoriously inaccurate it's a good time to see how it's all going to fit. On this model I don't want to start cutting gear wells and hatches until I am comfortable with how the gear is going to fit and I have the shape of the wing as accurate as possible. On these early aircraft without the blueprints you don't have any measurements for retraction arms and pivot locations so it is a bit trial and error.
[URL='http://postimg.org/image/k4hm01oxp/']
[URL='http://postimg.org/image/kep4je3jx/']
[/URL][/URL][URL='http://[url=http://postimg.org/image/kep4je3jx/][img]http://s6.postimg.org/kep4je3jx/anim_03.jpg[/img][/url]']As you can see I need to do a lot more reshaping of the bottom of the wing where it meets the fuselage. According to the front view line drawing the wing is in its proper place but the side view shows it to be a bit high. Obviously the side view is more correct. That's what I mean about the line drawings.
Next, prop blades used to mystify me but not anymore. I have made Hamilton Standards but never a de Havilland prop. This is the quick and easy way to make a nice looking prop blade in Max.
If you can get a cross section of the blade it will help but a few good photos will work just as well.
Begin with a spline. Here I used four splines, the almost circular base, airfoil midsection, another airfoil near the tip and an arc to complete the tip. Connect each section and adjust the curves as needed.
[URL='http://[url=http://postimg.org/image/m3y7rgj99/][img]http://s6.postimg.org/m3y7rgj99/blade_01.jpg[/img][/url]'][URL='http://postimg.org/image/m3y7rgj99/']
[/URL]Next apply a surface modifier, simple enough.
[URL='http://[url=http://postimg.org/image/fc7solu9p/][img]http://s6.postimg.org/fc7solu9p/blade_02.jpg[/img][/url]'][URL='http://postimg.org/image/fc7solu9p/']
[/URL]Next apply an edit poly modifier to the stack then adjust your smoothing groups to give a nice sharp edge on the trailing edge and rounded on the leading edge, as you would a wing surface.
[URL='http://[url=http://postimg.org/image/ef1dfqirh/][img]http://s6.postimg.org/ef1dfqirh/blade_03.jpg[/img][/url]'][URL='http://postimg.org/image/ef1dfqirh/']
[/URL]Next add a twist modifier to the stack and twist it using the limiter for the base and the tip, we really don't want the tip twisting much.
[URL='http://[url=http://postimg.org/image/i8utow03h/][img]http://s6.postimg.org/i8utow03h/blade_04.jpg[/img][/url]'][URL='http://postimg.org/image/i8utow03h/']
[/URL]Well that's it and you have a nice prop blade quickly made that you can use on many models.
[URL='http://[url=http://postimg.org/image/mzup6wsxp/][img]http://s6.postimg.org/mzup6wsxp/blade_05.jpg[/img][/url]'][URL='http://postimg.org/image/mzup6wsxp/']
[/URL]Hope you enjoyed my mini tut.
Paul[/URL][/URL][/URL][/URL][/URL][/URL]













