• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

MCX missing some animation tag

Messages
67
Country
vietnam
Hi all
When i open animation editor and i try to chang ethe animation tag i only see a few on the list.
Not sure when this happened but i would really like help with afix please,
As you can see from the screen shots i only see a few options of animations, before i had them all
Thanks
 

Attachments

  • bandicam 2021-03-18 07-46-23-291.jpg
    bandicam 2021-03-18 07-46-23-291.jpg
    329.1 KB · Views: 179
  • bandicam 2021-03-18 07-46-25-979.jpg
    bandicam 2021-03-18 07-46-25-979.jpg
    270.9 KB · Views: 156
What animation tags are you missing? Did you search the modeldef.xml file you have pointed MCX to and checked that the tag is actually present there?
 
Hi,

Did you maybe used the ModelDef.xml editor to edit the modeldef.xml file? It looks like you only have the definitions that are used in the model. If you edit in the ModelDef.xml editor while the option to only show the used animations that can happen.
 
Hi,

Did you maybe used the ModelDef.xml editor to edit the modeldef.xml file? It looks like you only have the definitions that are used in the model. If you edit in the ModelDef.xml editor while the option to only show the used animations that can happen.
Looks like that is the case, as that has happened to me when I have done what Arno mentioned.
 
Yes thanks, some how my 3dmax has taken over and told mcx to use its modeldef file,

All fixxed Thanks guys
 
Back
Top