Hello all,
I have been trying to make a causeway bridge across an area of Florida (FS9 Scenery) but I am getting less than satisfactory results from ModelConverterX.
I designed the causeway in SketchUp using very few bitmaps to paint it. In fact, I kept the size of the bitmaps very small as I did not need detail.
The problem I'm having in MCX is that when I try and reduce the drawcalls in MCX it keeps reducing it to 3. Not acceptable considering the textures are so small. Should reduce it to 1 drawcall. Look at the images provided. Makes zero sense to me. One texture it makes is 1024x1024 with a very little texture in the corner. Fill up the sheet.
Pictures HERE and thank you anyone who can shed light on this.
I have been trying to make a causeway bridge across an area of Florida (FS9 Scenery) but I am getting less than satisfactory results from ModelConverterX.
I designed the causeway in SketchUp using very few bitmaps to paint it. In fact, I kept the size of the bitmaps very small as I did not need detail.
The problem I'm having in MCX is that when I try and reduce the drawcalls in MCX it keeps reducing it to 3. Not acceptable considering the textures are so small. Should reduce it to 1 drawcall. Look at the images provided. Makes zero sense to me. One texture it makes is 1024x1024 with a very little texture in the corner. Fill up the sheet.
Pictures HERE and thank you anyone who can shed light on this.



