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FSXA Moving vasi up

Messages
26
Country
unitedstates
Hello,
I'm a newb to airport design, and I'm trying to add a biasY value to my vasi to move it up off of the ground, but biasY doesn't seemed to be defined in this "schema." Does anyone know how to edit the schema to add a field like this or another method of doing it?

Code:
Code:
<Vasi
            end="PRIMARY"
            type="BALL"
            side="LEFT"
            biasX="150.0F"
            biasY="10.0F"
            biasZ="5555.0F"
            spacing="0.0F"
            pitch="3.5"/>

Error:
Code:
ScruffyDuck Scenery Design Engine Compiling
Using FSX BglComp....


Parsing document: C:\Program Files (x86)\FS Design Tools\Airport Design Editor 9x\FSX\work\loadFrom.xml

INTERNAL COMPILER ERROR:  #C2033: XML Parse Error (line, column, error)

ERROR: 758, 25, The attribute 'biasY' on this element is not defined in the DTD/Schema.

INTERNAL COMPILER ERROR:  #C2522: INTERNAL COMPILER ERROR:  COULD NOT LOAD MESSAGE C2522
INTERNAL COMPILER ERROR:  #C2031: Failed element parse <Vasi>
INTERNAL COMPILER ERROR:  #C2032: XML Parse Error!  Element tree follows:

ERROR: <FSData 
ERROR: 	version = 9.0
ERROR: >
ERROR: 	<Airport 
ERROR: 		country = United States
ERROR: 		state = California
ERROR: 		city = Lemoore
ERROR: 		name = Lemoore NAS
ERROR: 		lat = 36.3327466696501
ERROR: 		lon = -119.951630830765
ERROR: 		alt = 233.996F
ERROR: 		magvar = -15
ERROR: 		trafficScalar = 0.7
ERROR: 		airportTestRadius = 16404.2F
ERROR: 		ident = KNLC
ERROR: 	>
ERROR: 		<Runway 
ERROR: 			lat = 36.3472305983305
ERROR: 			lon = -119.951286613941
ERROR: 			alt = 233.996F
ERROR: 			surface = CONCRETE
ERROR: 			heading = 156.050003051758
ERROR: 			length = 13500.0F
ERROR: 			width = 200.0F
ERROR: 			number = 14
ERROR: 			designator = LEFT
ERROR: 			patternAltitude = 600.0F
ERROR: 			primaryTakeoff = YES
ERROR: 			primaryLanding = YES
ERROR: 			primaryPattern = LEFT
ERROR: 			secondaryTakeoff = YES
ERROR: 			secondaryLanding = YES
ERROR: 			secondaryPattern = LEFT
ERROR: 		>
ERROR: 			<Vasi 
ERROR: 				end = PRIMARY
ERROR: 				type = BALL
ERROR: 				side = LEFT
ERROR: 				biasX = 150.0F
ERROR: 				biasY = 10.0F
ERROR: 				biasZ = 5555.0F
ERROR: 				spacing = 0.0F
ERROR: 				pitch = 3.5
ERROR: 			>
ERROR: 
INTERNAL COMPILER ERROR:  #C2607: Compilation errors detected, compilation failed!


Parse complete!
 
Last edited:
Messages
26
Country
unitedstates
I tried, it didn't work. It never crashed it, but it gave me the error that it wasn't to be used with this element, which was odd, because I added it under the vasi element.
 

scruffyduck

Administrator
Staff member
FSDevConf team
Resource contributor
Messages
34,853
Country
unitedkingdom
Well chances are it is in the compiler itself generating the error. Some things are in the schema but others are coded into the compiler. There is no Y bias available for Vasi/Papi. Just X and Z.
 
Messages
26
Country
unitedstates
Is there any other way to make the vasi move up so it wont be in the ground?

My error is very old and I tried to tackle it again (see here)
 

scruffyduck

Administrator
Staff member
FSDevConf team
Resource contributor
Messages
34,853
Country
unitedkingdom
Not that I know of. There is no separate altitude setting for them. I think they are tied to the runway altitude. I suppose you could create custom effects for the lights but then they are not going to behave correctly by identifying the correct glide path.
 
Messages
454
Country
england
You could make your own in gmax with LIGHT_NAV, then tweak the ASM file with a Separation plane.

David
 
Messages
1,268
Country
us-hawaii
I assume that's how most of the more advanced airport sceneries do it -- they model their own lights rather than relying on the ones generated via the runway element.

scott s.
.
 
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