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Thank you Brandon!
Did you notice the Maule might be unfinished? Aircraft banks apparently without control column input!

Did you notice the Maule might be unfinished? Aircraft banks apparently without control column input!

Microsoft did say (quote emphasis mine): "We believe the simplicity of “Microsoft Flight” ...". I guess part of the simplicity is not having to actually fly the aircraft!
Regards, Mike Mann

well, I only have a few remarks to make about what I saw from the webisode:
1. at about 0:08, we can see a road "vector", which appears to be almost the same as normal road vectors in FSX, still in it's "choppy" bending manner
2. At the same time, we can also tell that the trees are still going to be simple "paper" objects, but apparently the images used in this "papering" appears to have a higher resolution and detail.
3. at 0:20, we can see boats. That could be AI or that could be generic animation, but there's a boat. We can thus deduce that the new "Flight" will have boats, be it AI or animated
4. At 0:33, we can see a HUGE mist improvement over FSX
5. At 0:36, after the mist clears up, I might be mistaken, but I see the grand canyon. I could only thus deduce that the new "Flight" will NOT be limited to Hawaii. It might be limited to specific location (i.e "Choose your world") or it might be worldwide, and they're still in the process of developing it for a worldwide "sim," but the latter is least likely owing to the fact that, seeing as each picture or video we saw has a LOT of detail put into it, it's very unlikely that Microsoft is willing to put that much effort into other "less worthwhile" location.
6. 0:49; As someone mentioned, the yoke of the Orion didn't move when the aircraft was put into a turn. That could be due to either incomplete development or lack of need put to create the necessary "movable parts" of the aircraft.
7. 0:51; We can see a semi-sunken ship. That can have many meanings on the effort put into "Flight"
8. At 1:03, we can see that, although the mountain closest to the camera looks quite detailed from a distance, we can see that, when close up, it's not as edgy as it seemed. I generally interpret that as a simple GMAX poly, thus meaning that "Flight" has separate worlds, each made on GMAX, but other's might interpret it as FSX's default mountain "edginess"
9. We saw, a few screens back on Flight's Website, 2 airports that seem highly detailed, yet at 1:05, we see FSX's generic airport appearance, though it seems to be backed by a ground-photolayer behind the runways and aprons. It could mean that Flight is just a bit like FSX, but the detailed airports we saw were just airports that Microsoft decided to put a bit more effort in, which supports the existence a world outside, such as Europe, Africa, Asia, etc.
Anybody have anymore observations they'd like to point out?
Amigo!!, your sence of observation is to be comended, you must be an astronomer , an underwater explorer or maybe a Icebraker mariner!!!! keen eyes you have.......![]()

7. 0:51; We can see a semi-sunken ship. That can have many meanings on the effort put into "Flight"

well, I only have a few remarks to make about what I saw from the webisode:
1. at about 0:08, we can see a road "vector", which appears to be almost the same as normal road vectors in FSX, still in it's "choppy" bending manner
2. At the same time, we can also tell that the trees are still going to be simple "paper" objects, but apparently the images used in this "papering" appears to have a higher resolution and detail.
3. at 0:20, we can see boats. That could be AI or that could be generic animation, but there's a boat. We can thus deduce that the new "Flight" will have boats, be it AI or animated
4. At 0:33, we can see a HUGE mist improvement over FSX
5. At 0:36, after the mist clears up, I might be mistaken, but I see the grand canyon. I could only thus deduce that the new "Flight" will NOT be limited to Hawaii. It might be limited to specific location (i.e "Choose your world") or it might be worldwide, and they're still in the process of developing it for a worldwide "sim," but the latter is least likely owing to the fact that, seeing as each picture or video we saw has a LOT of detail put into it, it's very unlikely that Microsoft is willing to put that much effort into other "less worthwhile" location.
6. 0:49; As someone mentioned, the yoke of the Orion didn't move when the aircraft was put into a turn. That could be due to either incomplete development or lack of need put to create the necessary "movable parts" of the aircraft.
7. 0:51; We can see a semi-sunken ship. That can have many meanings on the effort put into "Flight"
8. At 1:03, we can see that, although the mountain closest to the camera looks quite detailed from a distance, we can see that, when close up, it's not as edgy as it seemed. I generally interpret that as a simple GMAX poly, thus meaning that "Flight" has separate worlds, each made on GMAX, but other's might interpret it as FSX's default mountain "edginess"
9. We saw, a few screens back on Flight's Website, 2 airports that seem highly detailed, yet at 1:05, we see FSX's generic airport appearance, though it seems to be backed by a ground-photolayer behind the runways and aprons. It could mean that Flight is just a bit like FSX, but the detailed airports we saw were just airports that Microsoft decided to put a bit more effort in, which supports the existence a world outside, such as Europe, Africa, Asia, etc.

And no one noticed the tree's swaying in the wind?
Not too observant, eh?

Since the webisode takes place in Hawaii; maybe swaying hula girls would have been more appropriate (and interesting) than swaying trees.
Regards, Mike Mann

Definitely not the Grand Canyon. Willing to bet it's Waimea Canyon on the island of Kauai in Hawaii. But I do think Flight will have global coverage.5. At 0:36, after the mist clears up, I might be mistaken, but I see the grand canyon. I could only thus deduce that the new "Flight" will NOT be limited to Hawaii. It might be limited to specific location (i.e "Choose your world") or it might be worldwide, and they're still in the process of developing it for a worldwide "sim," but the latter is least likely owing to the fact that, seeing as each picture or video we saw has a LOT of detail put into it, it's very unlikely that Microsoft is willing to put that much effort into other "less worthwhile" location.
As Kai pointed out, that's the USS Arizona Memorial at Pearl Harbor. I think there may be a chance that Flight will have underwater topography, as the sunken USS Arizona seems to actually be underwater, as opposed to just being a texture. I believe Prepar3D allows you to go underwater. But then again, it could be orthoimagery with a water mask above it, and the improved water effects in Flight.7. 0:51; We can see a semi-sunken ship. That can have many meanings on the effort put into "Flight"