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I have a use case that doesn't seem to have been covered by the docs - or at least not that I've found. I want to use SODE to place grass clump models with conditional textures based on the month of year. In testing, it seems as though I can have only one placement rule per Model entry. Is that right? When I add multiple placements for a single model, none of the objects display.
Of course, I could do a separate SimObject entry for each clump, but the resulting XML file would be massive, as I have several hundred placements, and each would need its own conditional display blocks for all seasons. What I'd prefer is to set up a rule for a single model with its conditions, and reuse this for multiple placements. Is that possible?
thanks,
Bill
Of course, I could do a separate SimObject entry for each clump, but the resulting XML file would be massive, as I have several hundred placements, and each would need its own conditional display blocks for all seasons. What I'd prefer is to set up a rule for a single model with its conditions, and reuse this for multiple placements. Is that possible?
thanks,
Bill
