• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

fsxa

  1. JohnC1

    Pixel width and height must be greater than zero.

    I have FWTools2.4.7 in Windows 10. I can gdalwarp my 10 VT jp2 files with no problem. C:\FWTools2.4.7\bin\gdalwarp.exe -t_srs "+proj=latlong +datum=WGS84" -of GTiff -co "INTERLEAVE=PIXEL" -r cubic %1.jp2 %1WARP.TIF C:\FWTools2.4.7\bin\listgeo.exe %1WARP.tif > %1WARP.gtf I reloaded the Geo data...
  2. D

    FSXA How to Read AI Aircraft List of Waypoints?

    Hello again everyone, I want to read the list of waypoints that an AI aircraft is currently following. The "AI WAYPOINT LIST" seems to be what I want but I don't understand how to extract information from it using managed C#. I have a definition with a bunch of other variable that work, only...
  3. Lagaffe

    FSXA CYMX - MirabelX

    Good evening, This joint project between Jean-Pierre Fillion, Dominic Marier and Lagaffe/French-VFR started more than 6 months ago. The first version is planned for FSX but the objective is to be able to use the full potential of P3D afterwards. This scene has a cover of more than 25 km²...
  4. F

    FSX Read FSX Cameras - Static Lib

    I will be publishing all of my code for FSX which could be interesting maybe for someone. Here is the code to read the active camera position at any time (XYZ in meters) for FSXA-SP2-SE. Also it reads the 6DOF of the active camera. There are 4 Libs (MT, MD, MTd, MDd), you just need to link it...
  5. WhiskeyJetSimulations

    Initial vc WIP shots of the WhiskeyJetSimulations CS300

    Hi folks, just thought I'd post a few pics I took earlier today whilst testing out the VC. Let me know what you think. Regards WhiskeyJetSimulations
  6. Jim Johnson

    Pitot Static System

    I'm a new C++ gauge programmer and am stumped. As the title says this question relates to a complete pitot static system for an aircraft cockpit project. To get the airspeed indicator connected to the pitot static system to work I need to get the static pressure and the pitot pressure to...
  7. Lagaffe

    Aircrafts form SAGQ (Service Aerial Government of Quebec)

    Hi, Since Oct 2016, I started a new project: the creation of two SAGQ planes: a Catalina PBY-5A and the Canadair CL-215T . The first one is a old project started in 2008, an X-Plane aircraft (made with Blender) that I started to transfert under FS2004 (Gmax). Sources of this X-plane project had...
  8. Julian Hdz J

    FSXA FSXA & P3Dv3 First development AH60BattleHawk

    Hello, Not long ago More than One year I am Developing my firstly aircraft for FSX / P3D, it is an AH60 "BattleHawk" and although I have the model 3D almost ready (80 %), I have not Managed to Export it correctly to the Simulator ¿might anybody to advise me to Be able to Export with Success the...
  9. spotlope

    Multiple placements of single simobject?

    I have a use case that doesn't seem to have been covered by the docs - or at least not that I've found. I want to use SODE to place grass clump models with conditional textures based on the month of year. In testing, it seems as though I can have only one placement rule per Model entry. Is that...
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