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Nieuport Windshield Texture

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392
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us-nevada
I have the Nieuport 17 by these designers:
Benoit Dubé (Quebec), Flight dynamics
Huub Vink (Holland), technical advices
Christian "Cdab",(France), XML code
Michel Migaud (France), 3D model and texture and the wind shield you can't see through in the VC. It's grey. I was wondering how to make it clear. I tried the same as correcting prop textures but didn't work. Can someone help me out?
 
What sim is it designed for? What sim are you flying? Is it raining?
 
It was for fs9 but trying it in FSX it's in the model, textures somewhere. Nothing to do with rain ( I have the rain fix ) It's just in th VC. You can download the model at Fliightsimm or AVSIM and check. You'll see what I'm talking about. Good plane, works great just the windshield being solid
 
If it was designed with a solid windshield (i.e. no open holes) and used the FS9 Opacity value for its transparency (and not the alpha channel of any texture applied), I'm not sure there is anything you can do?
 
You can't change the material's opacity without the source files for the model, which only the designer usually has. As for the texture file I'm not sure. I remember years ago that if you changed the format of the textures somehow, the alpha channel would become an opacity channel instead. Although since FSX uses DDS textures, I'm not sure if any of that stuff will work anymore.
 
I have tried a couple of things but being a novice had no luck.
If I not remember there a rain texture effect in fsx main texture. Default texture fsx rain effect not working, just find on avsim or flightsim about rain effect texture replace default fsx rain effect. Sorry i'm not near my laptop just find it
 
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