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I made my ground poly with gamepack fs2002 in gmax. I put my night texture on slot "Ambient". I checked "HasNightmap". I made the changes in the asm files and exported. But in FSX my night texture is much illuminated, almost white!!! But my night texture it's the same that I use on day. I did not make changes in the brightness or contrast yet!!! I put the same texture just for testing!! And my day texture it's a little dark, very different of FSX shows to me in the night.
This way it's better no put night texture!!! Just puting day texture in FSX it's better in the night, in my case. It's dark, but acceptable!
Using the same metod using FSX Material, just puting the night texture in the "Self Illuminate" on my objects, everything ok!!! Nice texture in the night.
It's only ground poly my problem!!!
Anybody know what happen?
Thank you.
This way it's better no put night texture!!! Just puting day texture in FSX it's better in the night, in my case. It's dark, but acceptable!
Using the same metod using FSX Material, just puting the night texture in the "Self Illuminate" on my objects, everything ok!!! Nice texture in the night.
It's only ground poly my problem!!!
Anybody know what happen?
Thank you.

