A
Aviasim
Guest
These hardcore sim pilots have no idea!
They get a scenery and they say things such as:
This is wrong, that is wrong, this could have been better, why is this like that? why is that like this? can you fix this part and sort out that part and also do something about that and this? you didnt add this part, why isn't this in their?
Seriously, you developers that are reading this and make scenerys that are 'above good' - does them type of messages make you think "oh shut the F*** up!"?
This has not happened to me, but I have just been reading something on here on regards to performance on large airports, specifically NMG. I checked out the link that was posted in the thread in read some of the comments, I admit, it stressed me out, I feel sorry for NMG getting them sort of messages.
Maybe we chuck Gmax/3ds max, FS8/9/10 MakeMDL, BGLComp, MCX, ADE etc etc in these peoples faces and say "go on then, you do it!." - I am pretty sure then they will be licking the developers A** holes asking "please tell me how you do this, that
" - or just leave them to it and wait for their first scenery and then install their scenery, go into SLEW mode or something in the most un-visible part of the scenery and start complaining to them... "isn't karma a B****?!, heres my list of faults *hands over a document with over 200 faults*"... that would-be developer then gives up, never to be heard from again!
I know us hardcore DEVELOPERS have to be kind to our customers and keep our products updated and accurate etc, and we have to listen to user feedback etc, but we (developers) can still have internal feelings/thoughts for these type of people.
One more thing I would like to say, we are in the year of 2012 developing for games released in '04/'05/'06... people that want to play games on PC's these days get PC's that can play Battlefield, Call of Duty, Crysis etc etc, you know them large super high detailed games? no dis-respect, but if a FS9 or FSX developer put one of their scenerys into a game like Battlefield, I am pretty sure that area would be extremely less detailed etc compared to Battlefield surroundings... I am along the lines of, poly counts do not matter in scenery anymore...as again we are in 2012 and computers are selling which can run FS9 and X just fine from the box...let's get modern guys! Again, we want to make our products "friendly" for the whole community, and have to bare in mind the people that just refuse to upgrade there erm.. 512MB RAM, Single Core processor computers... Seriously?!
Well, I'm sorry people but I am not having any of it! I will make scenery as detailed as I like and to get it up to todays standards, not 1998 standards! 14 years onwards!....
Also lets take a look at 3rd party aircraft, probably have polygons counting up to the million or over range....these is ALOT of scenerys for LARGE airports in one thing...with all gauge coding running through constantly etc etc.
However, NMG, egnore these type of people, you produce great work, keep it up!
Regards
P.S: Sorry if I burst anyones bubble here, what comes from my fingers to keyboard to hear is all my personal opinion, some will dissagree, some will agree, but think about it and read carefully, then most will agree and a very small minor percentage of the community will dissagree, most likely that person with the 512MB RAM system!
They get a scenery and they say things such as:
This is wrong, that is wrong, this could have been better, why is this like that? why is that like this? can you fix this part and sort out that part and also do something about that and this? you didnt add this part, why isn't this in their?
Seriously, you developers that are reading this and make scenerys that are 'above good' - does them type of messages make you think "oh shut the F*** up!"?
This has not happened to me, but I have just been reading something on here on regards to performance on large airports, specifically NMG. I checked out the link that was posted in the thread in read some of the comments, I admit, it stressed me out, I feel sorry for NMG getting them sort of messages.
Maybe we chuck Gmax/3ds max, FS8/9/10 MakeMDL, BGLComp, MCX, ADE etc etc in these peoples faces and say "go on then, you do it!." - I am pretty sure then they will be licking the developers A** holes asking "please tell me how you do this, that
I know us hardcore DEVELOPERS have to be kind to our customers and keep our products updated and accurate etc, and we have to listen to user feedback etc, but we (developers) can still have internal feelings/thoughts for these type of people.
One more thing I would like to say, we are in the year of 2012 developing for games released in '04/'05/'06... people that want to play games on PC's these days get PC's that can play Battlefield, Call of Duty, Crysis etc etc, you know them large super high detailed games? no dis-respect, but if a FS9 or FSX developer put one of their scenerys into a game like Battlefield, I am pretty sure that area would be extremely less detailed etc compared to Battlefield surroundings... I am along the lines of, poly counts do not matter in scenery anymore...as again we are in 2012 and computers are selling which can run FS9 and X just fine from the box...let's get modern guys! Again, we want to make our products "friendly" for the whole community, and have to bare in mind the people that just refuse to upgrade there erm.. 512MB RAM, Single Core processor computers... Seriously?!
Well, I'm sorry people but I am not having any of it! I will make scenery as detailed as I like and to get it up to todays standards, not 1998 standards! 14 years onwards!....
Also lets take a look at 3rd party aircraft, probably have polygons counting up to the million or over range....these is ALOT of scenerys for LARGE airports in one thing...with all gauge coding running through constantly etc etc.
However, NMG, egnore these type of people, you produce great work, keep it up!
Regards
P.S: Sorry if I burst anyones bubble here, what comes from my fingers to keyboard to hear is all my personal opinion, some will dissagree, some will agree, but think about it and read carefully, then most will agree and a very small minor percentage of the community will dissagree, most likely that person with the 512MB RAM system!










