- Messages
- 299
In MCX l imported a certain .bgl , got the objects report , chose the textures associated with the particular object l wanted .
Made a folder , say myObjects , with scenery and texture subfolders , placed the textures associated in the texture folder , and the .bgl selected in the scenery folder , placed myObjects
in Addon Scenery and activated myObjects in FSX .
Run Instant Scenery , clicked the .bgl in Library , and in Model are listed all the objects which of course were appearing as a black shape except my particular object which was fine ready for placement .
Now my question is , how do l edit the list of objects , so only my selected object appears in Model of IS
Made a folder , say myObjects , with scenery and texture subfolders , placed the textures associated in the texture folder , and the .bgl selected in the scenery folder , placed myObjects
in Addon Scenery and activated myObjects in FSX .
Run Instant Scenery , clicked the .bgl in Library , and in Model are listed all the objects which of course were appearing as a black shape except my particular object which was fine ready for placement .
Now my question is , how do l edit the list of objects , so only my selected object appears in Model of IS


