Hi all!! (excuse my poor english)
I have succesfully made two sceneries with landmarks. I get the data from "that other web that is not Bing" , imported into blender and export to gltf. Made the sceneries, place object in dev mode, compile, exit sim, copy package to comunity folder and relaunch.
All OK.
Now I'm testing PBR objects. Made the monkeys mesh in blender, apply some textures, export to glft... I can see the object in 3D with de Windows viewer.
I make a new scenery, put de textures and de object files where they must be. Launch the sim, compile de proyect, close proyect, reopen and now I can add the objects to the scenery and see it:
Compile, No errors, exit sim, copy package to comunity folder, relaunch and when I fly to to the place, NO MONKIES!!!!
Clean packages, delete folders, recompile.. All the same. I can see the objects in dev mode but not when flying ( in the packages I can see the correct DDS textures)
More...
I decided to add another object. One that I made for the previos sceneries:
You can see the new building close to the monkies. Save, compile, exit, copy package to Comunity, relaunh, fly.. and:
The new added object appears but NO MONKEYS!!!
I can't figure what is happening. I deleted all textures from the monkeys except albedo. Same result. Y delete even the albedo (white object) same result.
I even created a new object, a simple cube in blender, no textures. I see it in dev mode, a big white cube, but not when flying.
Any ideas about this behaveour??? Is there any scenery log where see meesages and find why the sim is not showing some objects??
I have succesfully made two sceneries with landmarks. I get the data from "that other web that is not Bing" , imported into blender and export to gltf. Made the sceneries, place object in dev mode, compile, exit sim, copy package to comunity folder and relaunch.
All OK.
Now I'm testing PBR objects. Made the monkeys mesh in blender, apply some textures, export to glft... I can see the object in 3D with de Windows viewer.
I make a new scenery, put de textures and de object files where they must be. Launch the sim, compile de proyect, close proyect, reopen and now I can add the objects to the scenery and see it:
Compile, No errors, exit sim, copy package to comunity folder, relaunch and when I fly to to the place, NO MONKIES!!!!
Clean packages, delete folders, recompile.. All the same. I can see the objects in dev mode but not when flying ( in the packages I can see the correct DDS textures)
More...
I decided to add another object. One that I made for the previos sceneries:
You can see the new building close to the monkies. Save, compile, exit, copy package to Comunity, relaunh, fly.. and:
The new added object appears but NO MONKEYS!!!
I can't figure what is happening. I deleted all textures from the monkeys except albedo. Same result. Y delete even the albedo (white object) same result.
I even created a new object, a simple cube in blender, no textures. I see it in dev mode, a big white cube, but not when flying.
Any ideas about this behaveour??? Is there any scenery log where see meesages and find why the sim is not showing some objects??