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P3D v5 Open links recurring

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denmark
I am currently working on an airfield, originally made for P3D v. 4, to make it work in P3D v. 5. I am using ADE 4.79 Dev - the latest, with the ProKey.

The issue is that this airfield has a lot of open links reported in Fault Finder, in for example taxiways. To "repair" those, I thought the one would then delete the link (taxi point) that ADE highlights in yellow, and then just add a normal taxi point in its place, and finally redraw the taxiway back to that taxi point.

But, either this method does not work in this case, or I am not doing it correctly. Because the same open link will show up in Fault Finder again later. And this is not only with this one taxi point, but with a lot of them.

I have done this in other airfields as described, and there it did work and eliminate the open link.

I hope I have described the issue well enough. I searched this august forum before posting, but didn't see this reported before.

Thanks for any pointers -

Jorgen
 
Are you saving an AD4 file and opening that when you want to do any further edits? Opening the BGL file is not recommended.
 
Now, that is interesting... I got this airfield as 3 files - AFCAD, CVX and OBJ, all bgls.

Would one way around this be opening the AFCAD, then saving it as an ad4 and working on that?

Jorgen
 
I think I solved the issue - at least it went away!

In this particular AFCAD, there was a link in the center of all the parking spots, with a path leading to it. I removed all of those links (over 100) and replaced them with normal parking paths. The parking list was also messed up, a bunch of MIL_COMBAT spots had GATE A in them instead of PARKING. I replaced the GATE As with PARKING, then fired up Fault Finder. Now I had one open link, easily fixed, and then a number of duplicate parkings. Renumbered the parking spots in question, and fault finder was error-free.

I did this on a wild, out-of-nowhere suspicion that ADE might have been over-saturated somehow, but have no idea whatsoever of what really happened here.

The bottom line is that ADE sees no issues now, and the AFCAD compiled just fine. And this was from opening the bgl....

Thanks again, Tom -

Jorgen
 
It is suggested by the author of ADE when working on an airport to save it as an AD4 file and use that when needing to re-edit the airport. Opening the airport from the new BGL file will reduce the number of features ADE can provide.
 
What I did was open the AFCAD bgl, then save it to an ad4 and then worked on that, only compiling to bgl when finished.

Jorgen
 
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