@scruffyduck yes, precisely
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D:\Programs\Steam\steamapps\common\MicrosoftFlightSimulator\FlightSimulator -I ";" BuildAssetPackages "C:\Users\dickl\Desktop\SimpleAerial\SimpleAerialProject.xml" "C:\Users\dickl\Desktop\SimpleAerial\Tmp" "C:\Users\dickl\Desktop\SimpleAerial\Output" Force Console
D:\Programs\Microsoft Games\MSFS\SDK\Tools\bin\fspackagetool.exe "C:\Users\dickl\Desktop\SimpleAerial\SimpleAerialProject.xml" -tempdir "C:\Users\dickl\Desktop\SimpleAerial\Tmp" -outputdir "C:\Users\dickl\Desktop\SimpleAerial\Output" -rebuild
Steam.exe -noverifyfiles -silent -applaunch 1250410 -I ";" BuildAssetPackages <path to XML> <temp path> <output path> Force Console
Steam.exe -noverifyfiles -silent -applaunch 1250410 -I ";" BuildAssetPackages "E:\msfs\SimpleAirport\AirportProject.xml" "E:\msfs\SimpleAirport\Tmp" "E:\msfs\SimpleAirport\Output" Force Console
Great solution! This works if Steam is already running or not. Simple solution.Slightly revised workaround, which removes the annoying Steam dialog and makes things a lot faster because Steam isn't verifying the initial file distribution!
You will need your path to Steam.exe this time, rather than FlightSimulator.exe.
Again, still needs Powershell due to quoting semantics.
Code:Steam.exe -noverifyfiles -silent -applaunch 1250410 -I ";" BuildAssetPackages <path to XML> <temp path> <output path> Force Console
e.g.
Code:Steam.exe -noverifyfiles -silent -applaunch 1250410 -I ";" BuildAssetPackages "E:\msfs\SimpleAirport\AirportProject.xml" "E:\msfs\SimpleAirport\Tmp" "E:\msfs\SimpleAirport\Output" Force Console
Which operating system do you use? Steam no longer works on Windows XP.For me, the "FlightSimulator.exe" version works fine, but not the "Steam.exe" one. I do get a brief Steam popup when it starts, but then, nothing happens. It might have to do with the fact that the Steam folder is on a different drive than my package folder, but it doesn't really matter much, as I have at least one version that's working. (Just wanted to post this here, in case somebody else is running into a similar issue.)
Great work, Szpike, either way!
SET __COMPAT_LAYER = WINXP
SETLOCAL
SET PATH=%PATH%;D:\Programs\Steam
Steam.exe -noverifyfiles -silent -applaunch 1250410 -I ";" BuildAssetPackages "C:\Users\dickl\Desktop\SimpleAerial\SimpleAerialProject.xml" "C:\Users\dickl\Desktop\SimpleAerial" "C:\Users\dickl\Desktop\SimpleAerial"
ENDLOCAL
Hello:
Sorry if I missed a thread elsewhere, but is there an equivalent workflow for MSFS DVD / MS AppStore installs ?
GaryGB
@GaryGB You can use fspackagetool directly from the SDK - SDK/tools/bin/
I haven't got fspackagettoll in microsoftFlightSimulator! I have fspackgetool in SDK.I get this:
Code:C:\Users\dickl\Desktop\Smiley02>D:\Programs\Steam\steamapps\common\MicrosoftFlightSimulator\fspackagetool "C:\Users\dickl\Desktop\Smiley02\SimpleAerialProject.xml" -outputdir "C:\Users\dickl\Desktop\Smiley02" -tempdir "D:\Temp" Error: Failed to Activate App Microsoft.FlightSimulator_8wekyb3d8bbwe!App. hr = 0x80073cf1
It's a simple aerial package that compiles just fine within the sim.
Code:D:\Programs\Steam\steamapps\common\MicrosoftFlightSimulator\fspackagetool "C:\Users\dickl\Desktop\Smiley02\SimpleAerialProject.xml" -outputdir "C:\Users\dickl\Desktop\Smiley02" -tempdir "D:\Temp"