I have been considering adjustments for parking to suit my AI inventory & noticed the option to set a spot to "NONE" is in part possible but will not be compiled by ADE.
It is apparently acceptable to P3D's SDK.
I speculate that setting this parking type may allow AI to be parked more accurately against airline codes / wingspan without reference to type ....... less "gate" / more "ramp" (??)
Your advice would be appreciated.
It is apparently acceptable to P3D's SDK.
I speculate that setting this parking type may allow AI to be parked more accurately against airline codes / wingspan without reference to type ....... less "gate" / more "ramp" (??)
Your advice would be appreciated.

