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FSX Possible MCX issue??

Sorry, I have been busy with other things so didn't check this further yet.
 
Hi,

Time to awake this old thread now. I think I have now finally fix the issue in a robust way. I need to do some more testing with the animation editor form, but I can hopefully put it in the development release tomorrow.
 
Sweet!
I ended up redoing all keyframes for my AI F-16 so they were all 200 in length, but this will definately come in handy for future stuff.

Thanks Arno.
 
New development release with the fix is online now.
 
Hi Arno, I haven't forgot.
I have converted eveything I am using at the moment to a be 200 frames.
Pilots head / remove before flight flags.
It should be needed when I add a working chute, I think I used 1024 for that.

Cheers
Kev
 
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