- Messages
- 28
- Country
Hello guys,
I am working on my first project at the moment.
However, I am experiencing problems with my water mask.
For some reason, the entire photoscenery is shown as water.
I am trying to use the watermask etc. by the following way;
1st image is for the scenery
2nd image is for the blendmask
3th image is for the watermask
My INF-file:
[Source]
Type = MultiSource
NumberOfSources = 3
[Source1]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "EGLC_ps_x15.BMP"
Variation = All
Channel_BlendMask = 2.0
Channel_LandWaterMask = 3.0
ulyMap = 51.5100245354004
ulxMap = .0329589843749971
xDim = 2.68220901489353E-06
yDim = 1.66951933283896E-06
[Source2]
Type = BMP
Layer = None
SourceDir = "."
SourceFile = "EGLC_ps_x15_blend.BMP"
SamplingMethod = Gaussian
ulyMap = 51.5100245354004
ulxMap = .0329589843749971
xDim = 2.68220901489353E-06
yDim = 1.66951933283896E-06
[Source3]
Type = BMP
Layer = None
SourceDir = "."
SourceFile = "EGLC_ps_x15_water.BMP"
SamplingMethod = Gaussian
ulyMap = 51.5100245354004
ulxMap = .0329589843749971
xDim = 2.68220901489353E-06
yDim = 1.66951933283896E-06
[Destination]
DestDir = "."
DestBaseFileName = "EGLC_ps_x15"
DestFileType = BGL
LOD = Auto
UseSourceDimensions = 1
CompressionQuality = 85
I think the problem is within the information of source 3. I think something should be added to let resample.exe know that source 3 is the watermask, but I really don't know what, except for the "Channel_LandWaterMask = 3.0" that I've added to source 1.
Is there anyone who can tell me how to fix it?
Thanks.
Regards,
Remco
Xtreme Dev.
I am working on my first project at the moment.
However, I am experiencing problems with my water mask.
For some reason, the entire photoscenery is shown as water.
I am trying to use the watermask etc. by the following way;
1st image is for the scenery
2nd image is for the blendmask
3th image is for the watermask
My INF-file:
[Source]
Type = MultiSource
NumberOfSources = 3
[Source1]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "EGLC_ps_x15.BMP"
Variation = All
Channel_BlendMask = 2.0
Channel_LandWaterMask = 3.0
ulyMap = 51.5100245354004
ulxMap = .0329589843749971
xDim = 2.68220901489353E-06
yDim = 1.66951933283896E-06
[Source2]
Type = BMP
Layer = None
SourceDir = "."
SourceFile = "EGLC_ps_x15_blend.BMP"
SamplingMethod = Gaussian
ulyMap = 51.5100245354004
ulxMap = .0329589843749971
xDim = 2.68220901489353E-06
yDim = 1.66951933283896E-06
[Source3]
Type = BMP
Layer = None
SourceDir = "."
SourceFile = "EGLC_ps_x15_water.BMP"
SamplingMethod = Gaussian
ulyMap = 51.5100245354004
ulxMap = .0329589843749971
xDim = 2.68220901489353E-06
yDim = 1.66951933283896E-06
[Destination]
DestDir = "."
DestBaseFileName = "EGLC_ps_x15"
DestFileType = BGL
LOD = Auto
UseSourceDimensions = 1
CompressionQuality = 85
I think the problem is within the information of source 3. I think something should be added to let resample.exe know that source 3 is the watermask, but I really don't know what, except for the "Channel_LandWaterMask = 3.0" that I've added to source 1.
Is there anyone who can tell me how to fix it?
Thanks.
Regards,
Remco
Xtreme Dev.