Hi there,
I really like the idea of TSP. I'm trying it out at the moment for my actual project, I decided to do so because I need a tool for simple flatten hole creation. Pretty nice so far.
Here's my question:
When exporting the bgl for P3D I am asked if I want to exclude everything within the relating QMID 11 Cell. When I choose "No" then nothing happens in P3D actually.
When I choose "Yes" then my new custom flatten works BUT my already existing custom made Landclasses/Waterclasses are excluded in the cell-defined area. That's not really nice- and it makes my work more complicated then easier.
Is it really necessary to delete the whole QMID 11 area to make the TSP-built flatten work?
Maybe you need to know that I had to split my scenery in different parts to make them work correctly. So highest priority is the file just containing my TSP-bgl, second highest is a file containing another, basic flatten bgl (built & finished before I knew about TSP. In this file I finally deleted the area I modified in TSP later on) as well as the 3D objects, the third highest contains Exclude Airport Backgrounds, landclass and aerial image background scenery, the fourth has the AFCAD.
I'm afraid that my TSP flatten will not work properly parallel to any other custom landclass or flatten in other scenery-library entries. Maybe I have to make an either-or decision... Do I?
Please help
Arne
I really like the idea of TSP. I'm trying it out at the moment for my actual project, I decided to do so because I need a tool for simple flatten hole creation. Pretty nice so far.
Here's my question:
When exporting the bgl for P3D I am asked if I want to exclude everything within the relating QMID 11 Cell. When I choose "No" then nothing happens in P3D actually.
When I choose "Yes" then my new custom flatten works BUT my already existing custom made Landclasses/Waterclasses are excluded in the cell-defined area. That's not really nice- and it makes my work more complicated then easier.
Is it really necessary to delete the whole QMID 11 area to make the TSP-built flatten work?
Maybe you need to know that I had to split my scenery in different parts to make them work correctly. So highest priority is the file just containing my TSP-bgl, second highest is a file containing another, basic flatten bgl (built & finished before I knew about TSP. In this file I finally deleted the area I modified in TSP later on) as well as the 3D objects, the third highest contains Exclude Airport Backgrounds, landclass and aerial image background scenery, the fourth has the AFCAD.
I'm afraid that my TSP flatten will not work properly parallel to any other custom landclass or flatten in other scenery-library entries. Maybe I have to make an either-or decision... Do I?
Please help
Arne