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Starting over..this is the fs9 mdl. The only thing I have done is put 10000 in the two propeller spots in the variable window..I have gone into hierarchy and isolated prop1 or the left prop ( I goffed.i know its the wrong prop but whether it 0 or 1..i don't think it matters since its an ai..this is for learning only..will start over) and clicked on animation Editor......as you can see nothing in the window. So now I use the drop down menu and pick say Prop0blurred and click on assign animation type and I do not click on fix and I export as a p3dv4 "x" file or mdl (which is better) and it says loaded texture\Prop-Hi and it finishes writing. How do I really know it wrote the animation and my modeldef editor is totally blank... I can import all day long and see the props in the hierarchy if I assign visibility but it doesn't show up as anything in the animation window if I import the prop. Yesterday I had props but nothing on the front side and visbible only from the cockpit side of the props.
PS I have "RK"s page on props in the background and going line by line and engine0lens=100 in the animation window.
Also just curious where you set the rpm's for the props Quote from RK "it should be animated to rotate to about 500 rpm and then the disk animation takes over". I read an old post from 2007..is it in the prop animation in aircraft cfg. Its 1.76?
Trying to figure this out.
Thank you,
Bob M.
PS I have "RK"s page on props in the background and going line by line and engine0lens=100 in the animation window.
Also just curious where you set the rpm's for the props Quote from RK "it should be animated to rotate to about 500 rpm and then the disk animation takes over". I read an old post from 2007..is it in the prop animation in aircraft cfg. Its 1.76?
Trying to figure this out.
Thank you,
Bob M.
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