• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Reentry: An orbital simulator

Heretic

Resource contributor
Messages
6,830
Country
germany
Never heard of it until somebody mentioned it on SOH. It's still in early access, but apparently already very usable. The development team consists of a handful people at best and the program is made in Unity.
While complex space simulators and in-depth simulations of procedures and systems are nothing new, as some Orbiter add-ons, Flight Gear's Space Shuttle and Space Shuttle Mission have proven, but this one is extremely interesting for its scope: Mercury, Gemini and Apollo.
I've long wanted a simuation that pays its dues to Gemini, which is more often than not overshadowed by the program that got lots of cool guys to the moon and back and this seems to scratch the itch really well, even modeling the turbopump whine during the ignition sequence of the Titan GLV.
If the menu items are any indication, the plan is to include historic missions as well as community-driven stuff (Apollo Applications, anyone?).

I'm not one to get excited over computer games (anymore), but this was an instant buy without regret. Especially as it's only $20 (at the moment).
However, I haven't yet had time to channel my inner [insert astronaut name here].


https://store.steampowered.com/app/882140/Reentry__An_Orbital_Simulator/

Some videos: https://www.youtube.com/results?search_query=reentry+simulator&sp=CAI%3D
 
Yep, that looks very interesting.
As a ten year old in Southern California, where at the time there was a large Aerospace community, the Gemini program taught me how to use an alarm clock to get up early enough to watch the launches on my hand me down 1956 Zenith Television (our family's first TV).
I would lie on my back on the floor, with my legs up on a chair to mimic the Astronaut's reclining position in the Gemini capsules, and then rock back and forth as the launch took place.
My mother was an Aerospace worker and parts she was involved with were in the capsules, so we always were excited on launch days. Good times, watching history unfold.
1956 Zenith.jpg
 
Managed to get Mercury-Atlas into orbit.

Actually...it got me into orbit. The degree of automatization in that thing is surprising.
 
I also bought it and going through the lessons. Extremely well done. This is something that I've wanted for years. 727 thank you for bringing this to my attention!
 
Well, sometimes I wish I was Boeing's masterpiece, but most of the time, I'm not.
 
I thought it was only the Mercury capsule. Just had a second look. Its got the Apollo's. Nice....

I wonder what sim platform its on?
 
Back
Top