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RELEASED: Fokker T.5 bomber for FSX/P3D

Played a bit with my two babies tonight: wonderful! Formation flying is difficult, though...

Made video recordings of this, I hope to upload something soon.

game_01.png
 
I really like that from two perspectives... A) from the view of a FS video maker (me), just great! and B) from someone who's trying out Blender to make an aircraft (me), such a great model! Verry well done Dutcheeseblend!
 
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Whats that twin tail boom? I don't think I have seen it before in this post.
 
Looks like a Fokker G.I
Could I be correct it's the one made by Huub Vink?
You're absolutely right, sadly it's an unfinished FS9 model, so it has some problems in FSX. Like it turns white when the camera is too far away and the VC is far from finished. It has the gauges, but that's about it. It flies really nice though ;)
 
Yup, it's the beta FS9 Fokker G.1 by ao Michel Migaud.

Edit: Michel was the developer, Huub played an information role, testing and texturing AFAIK ;) The model is good to use, from the exterior it still looks pretty nice.
 
Yup, it's the beta FS9 Fokker G.1 by ao Michel Migaud.

Edit: Michel was the developer, Huub played an information role, testing and texturing AFAIK ;) The model is good to use, from the exterior it still looks pretty nice.

I stand corrected, loved how it looked in the video! :)
 
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Thanks Lionheart!

Anyway, some progress on the panelwork. I added the elektrical panel today and did an export to the sim. Looks pretty satisfactory. Not completely sure about the correct placement of the electrical panel btw.

From the pilot's viewpoint (yes, he was sitting on the left while his panel was on the right...)
VC_01.png



The electrical panel, with the Ragonot fuseholders (does anyone have information on these fuseholders?)
VC_02.png



And the VC from the viewpoint of the second pilot in his rest position. The bombardier/commander's workplace could be accessing by walking below the panel. Bomp!
VC_03.png



Regards!
 
Thanks! I hope I get the textures right as well, that has proven to be difficult with my D.21. Maybe I'd better focus more on spec maps for the interior too.
 
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