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Let’s say I have 5 items in a bgl I just opened with MCX. Let’s say I want to get rid of #3. Can I do so and export the rest of the items, having the same file name but minus the #3 I deleted?
I opened a bgl with numerous items. It does not show up as a library but just it’s own bgl (true- libraries are bgls <G>)
There are a few items in this bgl which I do not want to show anymore. If I get rid of this file .... many things disappear. Obviously KI want to keep this file but without the said items.
I noticed in the export button there is a choice to export all to fsx bgl instead of mdl. So..... Am I assuming I can get rid of one or two items then export what is left as a bgl to fsx?
That would solve things.
IF NOT- then I would have to export each item I wanted... make my own library..... Install, delete the bgl (original) ... and use my library to place the objects back into the scenery in the appropriate places. Bob
I opened a bgl with numerous items. It does not show up as a library but just it’s own bgl (true- libraries are bgls <G>)
There are a few items in this bgl which I do not want to show anymore. If I get rid of this file .... many things disappear. Obviously KI want to keep this file but without the said items.
I noticed in the export button there is a choice to export all to fsx bgl instead of mdl. So..... Am I assuming I can get rid of one or two items then export what is left as a bgl to fsx?
That would solve things.
IF NOT- then I would have to export each item I wanted... make my own library..... Install, delete the bgl (original) ... and use my library to place the objects back into the scenery in the appropriate places. Bob

