Hi all.
I'm not sure if this is the correct place to put this, so please forgive me if it's not.
I'm having a problem understanding what makes bitmaps repeat.
If I were to make (for example) an apron using something like FSSC then the bitmap I use for the texture gets repeated over and over again.
If I were to make an apron in gmax (then editing the asm to get it working on the ground) the texture would be stretched due to the ''mapping'' of the bitmap.
Is there a way to stop this mapping and infact have a bitmap repeat over and over at a given scale/resolution???
I'm not sure if this is the correct place to put this, so please forgive me if it's not.
I'm having a problem understanding what makes bitmaps repeat.
If I were to make (for example) an apron using something like FSSC then the bitmap I use for the texture gets repeated over and over again.
If I were to make an apron in gmax (then editing the asm to get it working on the ground) the texture would be stretched due to the ''mapping'' of the bitmap.
Is there a way to stop this mapping and infact have a bitmap repeat over and over at a given scale/resolution???