;--------- WARNING - WARNING - WARNING - WARNING - WARNING - WARNING ---------
;
; This file was automatically generated from E:\My Desktop\MSFS Scenery\Model Work\WindTee\WindTee.X
; using the MakeMDL tool. Do not edit by hand, re-run the
; tool instead.
;
; generated on 02/23/13 23:05:04
;
;--------- WARNING - WARNING - WARNING - WARNING - WARNING - WARNING ---------
; BGL model for E:\My Desktop\MSFS Scenery\Model Work\WindTee\WindTee.X
;
; $Header:$
;
;----------------------------------------------------------------------------
;
; Final Status: 48 polys
; Alpha Status: 0 polys
; Light Status: 0 polys
; Library Status: 0 polys
;
; Start Time: 02/23/13 23:05:04
; Stop Time : 02/23/13 23:05:04
;
; Modeling units = 1.0000
; Radius = 5.9635
; Radius in meters = 5.9635
; Radius in modeling units = 6
;
WindTee_top label BGLCODE
texture_riff_start_WindTee label word
db 'T','E','X','T'
dd texture_riff_end_WindTee - $ - 4
TEXTURE_LIST_BEGIN
TEXTURE_DEF TEXTURE_BUILDING , <255,255,255,255>, 2.416854, "YELLOWWOOD.BMP" ; 0
TEXTURE_LIST_END
BGL_RETURN
texture_riff_end_WindTee label word
material_riff_start_WindTee label word
db 'M','A','T','E'
dd material_riff_end_WindTee - $ - 4
MATERIAL_LIST_BEGIN
MATERIAL_DEF 1.000000,1.000000,1.000000,1.000000, 0.392157,0.392157,0.392157, 0.000000,0.000000,0.000000, 0.000000,0.000000,0.000000, 0.000000 ; 0
MATERIAL_LIST_END
BGL_RETURN
material_riff_end_WindTee label word
vertex_riff_start_WindTee label word
db 'V','E','R','T'
dd vertex_riff_end_WindTee - $ - 4
VERTEX_LIST_BEGIN
VERTEX_DEF -5.396000, 2.540000, 0.076000,
================================================
TRUNCATED
================================================
BGL_RETURN
vertex_riff_end_WindTee label word
bgl_riff_start_WindTee label BGLCODE
db 'B','G','L',' '
dd bgl_riff_end_WindTee - $ - 4
LOD_0_WindTee label BGLCODE
; NonAlpha
WindTee_NonAlpha label BGLCODE
[COLOR="Red"][B] POINT_VICALL WindTee_Main_1, 0, 0, 0, 0, 0, 0, 0, 0, global_winds_surface_direction ; Node 1 - Main[/B][/COLOR]
BGL_END
BGL_RETURN
WindTee_Main_1 label BGLCODE
MATERIAL 0,0 ; <255,255,255,255> YELLOWWOOD.BMP;;;
DRAW_TRI_BEGIN 0, 92
DRAW_TRI 80, 20, 15 ; poly=1 part=1
DRAW_TRI 72, 80, 15 ; poly=2 part=1
DRAW_TRI 17, 77, 69 ; poly=3 part=1
DRAW_TRI 12, 17, 69 ; poly=4 part=1
DRAW_TRI 79, 82, 73 ; poly=5 part=1
DRAW_TRI 70, 79, 73 ; poly=6 part=1
DRAW_TRI 19, 16, 10 ; poly=7 part=1
DRAW_TRI 13, 19, 10 ; poly=8 part=1
DRAW_TRI 78, 18, 21 ; poly=9 part=1
DRAW_TRI 81, 78, 21 ; poly=10 part=1
DRAW_TRI 11, 68, 71 ; poly=11 part=1
DRAW_TRI 14, 11, 71 ; poly=12 part=1
DRAW_TRI 89, 66, 61 ; poly=13 part=1
DRAW_TRI 84, 89, 61 ; poly=14 part=1
DRAW_TRI 63, 86, 75 ; poly=15 part=1
DRAW_TRI 58, 63, 75 ; poly=16 part=1
DRAW_TRI 88, 91, 85 ; poly=17 part=1
DRAW_TRI 76, 88, 85 ; poly=18 part=1
DRAW_TRI 65, 62, 56 ; poly=19 part=1
DRAW_TRI 59, 65, 56 ; poly=20 part=1
DRAW_TRI 87, 64, 67 ; poly=21 part=1
DRAW_TRI 90, 87, 67 ; poly=22 part=1
DRAW_TRI 57, 74, 83 ; poly=23 part=1
DRAW_TRI 60, 57, 83 ; poly=24 part=1
DRAW_TRI 8, 4, 25 ; poly=25 part=1
DRAW_TRI 30, 8, 25 ; poly=26 part=1
DRAW_TRI 1, 6, 27 ; poly=27 part=1
DRAW_TRI 23, 1, 27 ; poly=28 part=1
DRAW_TRI 7, 9, 31 ; poly=29 part=1
DRAW_TRI 28, 7, 31 ; poly=30 part=1
DRAW_TRI 3, 0, 22 ; poly=31 part=1
DRAW_TRI 24, 3, 22 ; poly=32 part=1
DRAW_TRI 7, 2, 5 ; poly=33 part=1
DRAW_TRI 9, 7, 5 ; poly=34 part=1
DRAW_TRI 22, 26, 29 ; poly=35 part=1
DRAW_TRI 24, 22, 29 ; poly=36 part=1
DRAW_TRI 53, 42, 37 ; poly=37 part=1
DRAW_TRI 48, 53, 37 ; poly=38 part=1
DRAW_TRI 39, 50, 45 ; poly=39 part=1
DRAW_TRI 34, 39, 45 ; poly=40 part=1
DRAW_TRI 52, 55, 49 ; poly=41 part=1
DRAW_TRI 46, 52, 49 ; poly=42 part=1
DRAW_TRI 41, 38, 32 ; poly=43 part=1
DRAW_TRI 35, 41, 32 ; poly=44 part=1
DRAW_TRI 51, 40, 43 ; poly=45 part=1
DRAW_TRI 54, 51, 43 ; poly=46 part=1
DRAW_TRI 33, 44, 47 ; poly=47 part=1
DRAW_TRI 36, 33, 47 ; poly=48 part=1
DRAW_TRI_END
BGL_RETURN
bgl_riff_end_WindTee label BGLCODE
;--------- WARNING - WARNING - WARNING - WARNING - WARNING - WARNING ---------
;
; This file was automatically generated from E:\My Desktop\MSFS Scenery\Model Work\WindTee\WindTee.X
; using the MakeMDL tool. Do not edit by hand, re-run the
; tool instead.
;
; generated on 02/23/13 23:05:04
;
;--------- WARNING - WARNING - WARNING - WARNING - WARNING - WARNING ---------