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P3D v4 Rotation animation pivot

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us-california
Trying to make a landing gear door rotate 90 degrees. All looks good until I play the animation and it pivots on two axis' it seems even those its just a 90 degree rotation. I have reset the xform and that didnt help, so I am kind of stuck on what to do. Any help?

C-130 168.jpgC-130 169.jpgC-130 170.jpg
 
Try changing the Animation Controller to Linear. You may also have to add more intermediate keyframes.
 
Very odd. I broke up the keframes to 1-25-50-75-100 and the issue now only happens between 75-100. If I break up the keyframes more it always only happens in the last frame gap
 
You might want to reset the xform and scale, set the controller to Linear, and redo the animation from the start.
 
What Tom says. To get to the bottom of the present issue you could check if you are using the "local" object axis for all keys all the time, and whether a "move" anim hasn't crept in inadvertently. Also, when doing a new 90 degree rotation, do it for the whole 90 degree sweep first for keys 0 and 100, then add a key at 50.
 
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