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FSX Runway flat on the ground on one end, and...

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us-texas
5 feet underground on the other! lol :D

Sorry for the noob question, but how do I get the runway to follow the ground elevation for the entire length? Thanks
 
You don't - the runway is flat - you need to flatten the ground to the altitude of the airport around the whole airport area. Then everything should be flat. You may also need to exclude trees and things in the area and you can do this at the same time as the flatten.

As far as I know you can't do this with FSX Planner. You can do it with Airport Design Editor of SBuilderX
 
Ah, okay...I'll check the airport editor out. Thanks for the reply! :cool:

Come to think of it, that would be one heck of a landing if the runway ran up and down with the terrain, wouldn't it? lol
 
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In real life some airports do follow slight bumps however not 5 ft usually.

Not contesting, but expanding upon:

highest slope gradients have been recorded at 10.5 and 12 degrees
http://en.wikipedia.org/wiki/Courchevel_Airport
Lukla as well.

Most are under 3 degrees. 4 or 5 degrees is uncommon but not exceedingly rare.

Launchpad at Cape canaveral has a 90 degree slope gradient for takeoff :)

http://www.canyonflying.com/updown.html
nice article for downslope usage.
 
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