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MSFS SDK - synthetic vision implementation

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unitedstates
Hello,
I posted a similar question on the official sdk forum but didn't get any replies:

I'd like to implement my own synthetic vision gauge -
I've searched many questions and the current sdk docs, but can't seem to find any way to render a camera's view to a rendertexture and then get access to that texture from .js or cpp gauge files or simconnect.

Alternatively, if I could access local mesh data for the terrain or environment that would also allow me to move forward with my project.

Open to any suggestions!
 
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