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Hi folks, me again...
I'll soon be finally sitting down to make a shadow model for the F900 to remove the daft shadows (3 variations of aerials all at once along the #2 engine top). I wanted to learn a little background and looked at the threads here and elsewhere, the wiki, the FAQ etc and didn't really get my questions answered, so here it is.
Assuming I was even lazier than usual and made a shadow model that just omitted the aerials that offend me so much, would it
a/ make things worse by being a whole extra model at that LOD just to remove a few shadows of aerials, and/or
b/ need to be created for every LOD the final model uses, or
c/ can there be only one shadow model even for a LODed object?
What I'd like to do, to simplify the job, is use a separate shadow model only for the top LOD; the next LOD down loses the aerials that cast the daft shadow anyway. Once it is far enough away and simplified anyway, the shadow "problem" no longer exists.
So, is it simply a case of adding a suffix to the shadow model that makes it "appear" only at the top LOD, or does that approach mean that the next LOD down has no shadow at all.
I test my models across the course of the sim "day" and often see them at dawn and dusk. The shadows then are hard to simplify. If the gear is full of struts and doors and the shadow is simply a gear leg, or a door and a wheel, it wouldn't look so good, it would really jarr (at least, it'd have that effect on me). This means that there's a limit to what I'd want to remove (it is AI, the shadows are going to be easier to live with because the top LOD is moderately simple anyway). Pitots and dorsal aerials are the most likely to go from the shadow model because they're usually shadowing themselves on the plane, not the ground, until the sun gets very low on the sky.
I'm assuming at the moment that the shadow model doesn't take any frames for rendering the object, although the visible model is, and the visible model, if a shadow model is present, is relieved of the job of creating shadows altogether. Would that be a good assumption?
Cheers and TIA for any answers.
I'll soon be finally sitting down to make a shadow model for the F900 to remove the daft shadows (3 variations of aerials all at once along the #2 engine top). I wanted to learn a little background and looked at the threads here and elsewhere, the wiki, the FAQ etc and didn't really get my questions answered, so here it is.
Assuming I was even lazier than usual and made a shadow model that just omitted the aerials that offend me so much, would it
a/ make things worse by being a whole extra model at that LOD just to remove a few shadows of aerials, and/or
b/ need to be created for every LOD the final model uses, or
c/ can there be only one shadow model even for a LODed object?
What I'd like to do, to simplify the job, is use a separate shadow model only for the top LOD; the next LOD down loses the aerials that cast the daft shadow anyway. Once it is far enough away and simplified anyway, the shadow "problem" no longer exists.
So, is it simply a case of adding a suffix to the shadow model that makes it "appear" only at the top LOD, or does that approach mean that the next LOD down has no shadow at all.
I test my models across the course of the sim "day" and often see them at dawn and dusk. The shadows then are hard to simplify. If the gear is full of struts and doors and the shadow is simply a gear leg, or a door and a wheel, it wouldn't look so good, it would really jarr (at least, it'd have that effect on me). This means that there's a limit to what I'd want to remove (it is AI, the shadows are going to be easier to live with because the top LOD is moderately simple anyway). Pitots and dorsal aerials are the most likely to go from the shadow model because they're usually shadowing themselves on the plane, not the ground, until the sun gets very low on the sky.
I'm assuming at the moment that the shadow model doesn't take any frames for rendering the object, although the visible model is, and the visible model, if a shadow model is present, is relieved of the job of creating shadows altogether. Would that be a good assumption?
Cheers and TIA for any answers.