Shadowless(at receive) material?

Hey folks
By the chance are there any possibility to create a material which won't receive shadows at all for both fsx and p3d?
Thanks
 
There are one only for not to cast shadows but not such thing for not to receive, as far as I know. Hope that there are any "magic" to do it in somehow tho
thanks Doug
 

tgibson

Resource contributor
You might be able to use a polygon normal material setting to avoid that, but that also alters how the objects is displayed vs the sun in the sim.
 

tgibson

Resource contributor
In the ModelConverterX Material Editor it's called Assume Vertical Normal = TRUE, but I assume it can be called other things in the various SDKs, 3D CAD programs, etc.
 
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