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I had read somewhere it couldn't be done, but I have connected a remote computer to MSFS using SimConnect and it was easy, relatively speaking. Details:
There is a SimConnect.xml file in the main MSFS definition folder here: C:\Users\[user name]\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache
Insert the following into that, substituting the server IP address and port number you want to use on your server, right after the <Filename>SimConnect.xml</Filename> statement:
<SimConnect.Comm>
<Descr>Global IP Port</Descr>
<Disabled>False</Disabled>
<Protocol>IPv4</Protocol>
<Scope>global</Scope>
<Address>192.168.0.66</Address>
<MaxClients>64</MaxClients>
<Port>7421</Port>
<MaxRecvSize>4096</MaxRecvSize>
<DisableNagle>False</DisableNagle>
</SimConnect.Comm>
Then configure your client machine with a matching SimConnect.cfg in the Documents folder, like standard. I am using the FSX XPACK client SimConnect version on that machine (SimConnect_61259.msi) and it seems to work fine.
Hope this helps,
Dutch
There is a SimConnect.xml file in the main MSFS definition folder here: C:\Users\[user name]\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache
Insert the following into that, substituting the server IP address and port number you want to use on your server, right after the <Filename>SimConnect.xml</Filename> statement:
<SimConnect.Comm>
<Descr>Global IP Port</Descr>
<Disabled>False</Disabled>
<Protocol>IPv4</Protocol>
<Scope>global</Scope>
<Address>192.168.0.66</Address>
<MaxClients>64</MaxClients>
<Port>7421</Port>
<MaxRecvSize>4096</MaxRecvSize>
<DisableNagle>False</DisableNagle>
</SimConnect.Comm>
Then configure your client machine with a matching SimConnect.cfg in the Documents folder, like standard. I am using the FSX XPACK client SimConnect version on that machine (SimConnect_61259.msi) and it seems to work fine.
Hope this helps,
Dutch