After a lot of trial and error I finally managed to get SimToolKitPro running on a secondary Windows computer, connected to my gaming computer running the sim.
Since there seem to be some interest in this and no guides I can find I am posting how I got it to work here!
This thread by Dutch got me starting and it's actually from that most of the settings come.
First of all, on the gaming computer you don't need to install anything special, Microsoft Flight Sim runs its own simconnect server, you just need to set it up properly.
Find the SimConnect.xml in the Microsoft files, usually somewhere here:
C:\Users\[user name]\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache
Add a new connection to that xml file:
<SimConnect.Comm>
<Descr>Global IP Port</Descr>
<Disabled>False</Disabled>
<Protocol>IPv4</Protocol>
<Scope>global</Scope>
<Address>192.168.0.66</Address> !!Set the IP of your gaming machine
<MaxClients>64</MaxClients>
<Port>7421</Port> !!Can be another port if you like
<MaxRecvSize>4096</MaxRecvSize>
<DisableNagle>False</DisableNagle>
</SimConnect.Comm>
That is all you need on the gaming machine side. No other simconnectserver needed.
You will probably need to open some ports in the firewall here though. It might be the FlightSimulator.exe that needs permission, I am not sure. For now, I just disabled the firewall altogether internally (I know, not a good idea, you have been warned!). Once I figure what program needs permission I'll update this.
On your second computer running SKTP you follow the usual SKTP installation and you set it up to use a remote computer (see the STKP instructions). To get it working you will however need do add a SimConnect.cfg to the STKP installation to get it to understand it needs to connect to the gaming machine.
Create a SimConnect.cfg in the app folder in you STKP installation directory. It is probably somewhere here:
C:\Users\[user name]\AppData\Local\simtoolkitpro\app-0.6.32\
It needs to contain the following, matching the IP and port number above:
[simConnect]
Protocol=IPv4
Address=192.168.0.66
Port=7421
MaxRecieveSize=4096
DisableNagle=0
On the secondary computer you probably need to allow SimConnectServer.exe through the firewall.
That is all, connecting after you have spawned in game should give you a green connection on the secondary computer and it should work!
Since there seem to be some interest in this and no guides I can find I am posting how I got it to work here!
This thread by Dutch got me starting and it's actually from that most of the settings come.
First of all, on the gaming computer you don't need to install anything special, Microsoft Flight Sim runs its own simconnect server, you just need to set it up properly.
Find the SimConnect.xml in the Microsoft files, usually somewhere here:
C:\Users\[user name]\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache
Add a new connection to that xml file:
<SimConnect.Comm>
<Descr>Global IP Port</Descr>
<Disabled>False</Disabled>
<Protocol>IPv4</Protocol>
<Scope>global</Scope>
<Address>192.168.0.66</Address> !!Set the IP of your gaming machine
<MaxClients>64</MaxClients>
<Port>7421</Port> !!Can be another port if you like
<MaxRecvSize>4096</MaxRecvSize>
<DisableNagle>False</DisableNagle>
</SimConnect.Comm>
That is all you need on the gaming machine side. No other simconnectserver needed.
You will probably need to open some ports in the firewall here though. It might be the FlightSimulator.exe that needs permission, I am not sure. For now, I just disabled the firewall altogether internally (I know, not a good idea, you have been warned!). Once I figure what program needs permission I'll update this.
On your second computer running SKTP you follow the usual SKTP installation and you set it up to use a remote computer (see the STKP instructions). To get it working you will however need do add a SimConnect.cfg to the STKP installation to get it to understand it needs to connect to the gaming machine.
Create a SimConnect.cfg in the app folder in you STKP installation directory. It is probably somewhere here:
C:\Users\[user name]\AppData\Local\simtoolkitpro\app-0.6.32\
It needs to contain the following, matching the IP and port number above:
[simConnect]
Protocol=IPv4
Address=192.168.0.66
Port=7421
MaxRecieveSize=4096
DisableNagle=0
On the secondary computer you probably need to allow SimConnectServer.exe through the firewall.
That is all, connecting after you have spawned in game should give you a green connection on the secondary computer and it should work!