1. Is there a way using ADE to set the parking spots so they will fill preferentially? I remember in ACAD you could open the parking spots list and rearrange the order by dragging the spots around. Then, in FS9, the parking spots would fill up in the order they were in the list. Is this possible with ADE?
2. Is there any way to prevent or at least alleviate aircraft getting stuck at hold short nodes while trying to cross an active runway due to the runway being in use by other aircraft landing or taking off? I used a method with AFCAD in FS9 introduced by then PAI AFCAD Staff Member Steve Parkinson using a diamond configuration of links across the runway between the hold short nodes. Using his method, aircraft could cross the active runway when it was in use by another aircraft. Id addition, landing aircraft could still use the the turnouts from the runway to the crossing taxiway to exit after landing. The method worked and looked great in FS9. I tried the same method using ADE with not much luck. The aircraft movement is the same, but the appearance of the crossing is horrible. Even turning off all the lines and lights still results in a bizarre cloverleaf of lines at the crossing. Evidently either FSX or ADE has changed the way lines are generated and the results are NOT good.
3. Just what does closing a taxiway link do? I used it to try to prevent aircraft from using a section of taxiway and it didn't work. What is the option used for?
4. Is there a reason my aircraft are using both ends of a runway for landing and taking off simultaneously? I just edited a default airport and added a crosswind runway using ADE ver 1.26 and now I have aircraft landing and taking off from both ends of the runways at the same time. It's great for traffic flow, but not quite "as real as it gets"
Thanks for any help!
2. Is there any way to prevent or at least alleviate aircraft getting stuck at hold short nodes while trying to cross an active runway due to the runway being in use by other aircraft landing or taking off? I used a method with AFCAD in FS9 introduced by then PAI AFCAD Staff Member Steve Parkinson using a diamond configuration of links across the runway between the hold short nodes. Using his method, aircraft could cross the active runway when it was in use by another aircraft. Id addition, landing aircraft could still use the the turnouts from the runway to the crossing taxiway to exit after landing. The method worked and looked great in FS9. I tried the same method using ADE with not much luck. The aircraft movement is the same, but the appearance of the crossing is horrible. Even turning off all the lines and lights still results in a bizarre cloverleaf of lines at the crossing. Evidently either FSX or ADE has changed the way lines are generated and the results are NOT good.
3. Just what does closing a taxiway link do? I used it to try to prevent aircraft from using a section of taxiway and it didn't work. What is the option used for?
4. Is there a reason my aircraft are using both ends of a runway for landing and taking off simultaneously? I just edited a default airport and added a crosswind runway using ADE ver 1.26 and now I have aircraft landing and taking off from both ends of the runways at the same time. It's great for traffic flow, but not quite "as real as it gets"
Thanks for any help!



