- Messages
- 3,278
- Country

I've making islands, I get the mesh with global mapper, geotiff, 32 bit if I remember well, I am happy with the output, but I see things don't match very well, the lowest zone of the island look good, but there where there is a cliff this look pretty bad, this is my resample txt file.
[Source]
Type = GeoTIFF
Layer = Elevation
SourceDir = "sourcedata"
SourceFile = "juan_fernandez.Tif"
[Destination]
DestDir = "output"
DestBaseFileName = "juan_fernandez_Elevations"
DestFileType = BGL
FractionsBits = 3
CompressionQuality = 75
fraction bit is to avoid the "terracin"effect and compression quality for smooth a little the profile of the island.
An observation too, I put a vector road, and this road ended just in the beach level, in fsx this could be 4 mts height, or something so, some advice how to improve the resample txt file,.
In the picture can't be appreciated very well but there are zones which look like cut by a kniffe, very annoying, disgusting because the rest of the island look pretty well, must be something I'm missing. thanks in advance.( and sorry for this poor english)
[Source]
Type = GeoTIFF
Layer = Elevation
SourceDir = "sourcedata"
SourceFile = "juan_fernandez.Tif"
[Destination]
DestDir = "output"
DestBaseFileName = "juan_fernandez_Elevations"
DestFileType = BGL
FractionsBits = 3
CompressionQuality = 75
fraction bit is to avoid the "terracin"effect and compression quality for smooth a little the profile of the island.
An observation too, I put a vector road, and this road ended just in the beach level, in fsx this could be 4 mts height, or something so, some advice how to improve the resample txt file,.
In the picture can't be appreciated very well but there are zones which look like cut by a kniffe, very annoying, disgusting because the rest of the island look pretty well, must be something I'm missing. thanks in advance.( and sorry for this poor english)
Attachments
Last edited:

