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Surely you can just use a parking spot code for that?
Parking spots are not named in the real world in this way as far as I know.

ADE 2 uses a property grid. I will need to check if this values can be copied - I suspect they can.
I just got done uploading my first "package"/update after using ADE(9). Woot! Couple things - not sure if they're "bugs" or possibilities for ver2 features....
- I'm unable to select multiple generic objects (vehicles) to edit all of their properties at once. bug?
- Perhaps another bug: with extensive "tweaks" after adding crosswind runways, I would check the runway list and the crosswind runways were no longer listed as crosswind runways (flag was changed to "false" and icon changed to a regular runway). Not sure what effect this has, but I had to delete and re-insert crosswind runways many times.
- Many people have mentioned some things about the display of ILS stuff. Perhaps adding an overlay of a selected (or "all") approach in "airport mode", similar to how taxiway lines show?
- Similar to an overlay, have ability to visually display a selected approach from within FS (big pink line in the sky, or something, to see if an approach will fly you into a hill/building/etc.)
- Similar to AFCAD, have ability to edit all user aircraft info (specifically: radius, parking type, airline code)
- Add function to set tower view (specify height AGL, not MSL)
- Rotating a selected object (specifically: jetways) was difficult/"wonky" at best
- Option to add/create/place approach segment(s) similar to adding taxiway links: click-drag between waypoints (with dialog box opening up to fill in the type/details/etc).
- Use "laymans" terms for the required info in approach editor, instead of the FSD terms like "Theta" "Rho", etc. (Reciprocal heading:, Distance to next fix:, etc).
Some of these are "nit picky" - this is one of the best tools I've ever seen for FS9! THANK YOU!

- I'm unable to select multiple generic objects (vehicles) to edit all of their properties at once. bug?
- Perhaps another bug: with extensive "tweaks" after adding crosswind runways, I would check the runway list and the crosswind runways were no longer listed as crosswind runways (flag was changed to "false" and icon changed to a regular runway). Not sure what effect this has, but I had to delete and re-insert crosswind runways many times.
- Many people have mentioned some things about the display of ILS stuff. Perhaps adding an overlay of a selected (or "all") approach in "airport mode", similar to how taxiway lines show?
- Similar to an overlay, have ability to visually display a selected approach from within FS (big pink line in the sky, or something, to see if an approach will fly you into a hill/building/etc.)
- Similar to AFCAD, have ability to edit all user aircraft info (specifically: radius, parking type, airline code)
- Add function to set tower view (specify height AGL, not MSL)
- Rotating a selected object (specifically: jetways) was difficult/"wonky" at best
- Option to add/create/place approach segment(s) similar to adding taxiway links: click-drag between waypoints (with dialog box opening up to fill in the type/details/etc).
- Use "laymans" terms for the required info in approach editor, instead of the FSD terms like "Theta" "Rho", etc. (Reciprocal heading:, Distance to next fix:, etc).
Some of these are "nit picky" - this is one of the best tools I've ever seen for FS9! THANK YOU!

Tower view - I just looked through the program and couldn't find how to set/place it.
Thanks Jon & Jim! (I know this isn't the place to have tech discussions, perhaps another thread to help with my learning curve is in order, so I'll try to keep these short!).
snip-----
I guess the issue I was having with rotating objects was with objects that are anchored at one end, such as a jetway. It took a great deal of finesse with the mouse to keep it from jumping around. Objects anchored with a center-point worked just fine, and any object set directly with a heading worked 100% as well.
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Yes I have had the same problem. When rotating the Jetway after placement it jumps around rather then rotating with the mouse in a fluid motion. We can fix that.
Jim, how about enabling the mouse wheel to provide fine control over rotation? 1º/wheel "click"...![]()

Any chance of an export function to 'CustomAirports.dat'?

Bit more info please Chris....

Ignore the initial user aircraft position given by FSUIPC.

Because of the 'More than 65nm' problem?

For traffic toolbox - I've attached a sample...
