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FSX Tail rotation problem

(I'm not a native english speaker, sorry for the mistakes)
I just get a small problem with the tail modelisation in 3DS Max, particularly with the rudder rotation mode, when I rotate it, that's doesn't work like I want. What I want is a rotation mode like a plane rudder. I google it and i heard about TCB Rotation but doesn't work.
If somebody has a solution I will be very thankfull.

My tail:

My rotated rudder:
Capture 02.PNG
All animations for FSX should be linear & make sure your xyz axis are set correctly as from your screenshots they appear not to be, the vertical axis should be the same angle as the rudder leading edge for it to rotate inline with the tail trailing edge.