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Hello everyone , well, one day I decided to simply create an aircraft, and quickly and to the point, I suggested to myself that it would be a Citation M2, light and small aircraft, and also general aviation, an area that I really like.
With the help of Hiroshi Igami I managed to finish the first phase of the aircraft myself, I'm still not sure and I don't even know if I can make it available for download, since I'm still checking some things, not to mention the difficulty I'm having to create a virtual cockpit
Well, it also works in FSX, I think all 2004 aircraft work in X... speaking in a rough way, but you need to convert the textures to DXT5, because the aircraft is invisible.
Now in this first phase what is missing are doors to animate, like the luggage, passenger and some of the rear of the aircraft, finish texturing some small details and I imagine that for the first phase only.
For the second phase I will need to learn to make 3d cockpits, I even learned to apply gauges in my panel, but the cockpit itself does not appear in the simulator in the VC camera, this gives me problems , but at the moment I am producing a 2d panel for the first phase.
ignore the fact that the wing on the back is a little misaligned with the other, the print was taken while I was specifically testing pivots on this part
With the help of Hiroshi Igami I managed to finish the first phase of the aircraft myself, I'm still not sure and I don't even know if I can make it available for download, since I'm still checking some things, not to mention the difficulty I'm having to create a virtual cockpit
Well, it also works in FSX, I think all 2004 aircraft work in X... speaking in a rough way, but you need to convert the textures to DXT5, because the aircraft is invisible.
Now in this first phase what is missing are doors to animate, like the luggage, passenger and some of the rear of the aircraft, finish texturing some small details and I imagine that for the first phase only.
For the second phase I will need to learn to make 3d cockpits, I even learned to apply gauges in my panel, but the cockpit itself does not appear in the simulator in the VC camera, this gives me problems , but at the moment I am producing a 2d panel for the first phase.
ignore the fact that the wing on the back is a little misaligned with the other, the print was taken while I was specifically testing pivots on this part
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