Francois
FSDevConf team
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..... or rather the LACK of that is haunting me now when texturing my objects.
I have built objects in Sketchup, according to real life measurements. They fit on my monitor of course, but maybe they are HUGE !?
In any case, when I paint my 2048 x 2048 texture tile onto it, it turns out the texture is tiny and needs to be stretched A LOT to make it fit........ and then it is extremely fuzzy of course because of the magnification applied.
So HOW do I get sharp textures on my models !!???? Do I need to reduce the 3D model size before starting the painting? Is there a trick I missed !?
HELP !!!!
I have built objects in Sketchup, according to real life measurements. They fit on my monitor of course, but maybe they are HUGE !?
In any case, when I paint my 2048 x 2048 texture tile onto it, it turns out the texture is tiny and needs to be stretched A LOT to make it fit........ and then it is extremely fuzzy of course because of the magnification applied.
So HOW do I get sharp textures on my models !!???? Do I need to reduce the 3D model size before starting the painting? Is there a trick I missed !?
HELP !!!!


