• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FS2004 texture

Messages
355
Country
italy
Hi sir i have created with Eod ( Easy object designer) some buildings for a scenery. This program export files as scm files that can be read by modelcoverter. Well when i see preview i see texture very well as i want.
I create mdl files and create library with library creator and put the buildings with instant scenery...but... when i put the buildings on the scenery the colors have changed :(. i have tried all: I have converted bmp files on dxtfiles, change resolution but nothing!!! Solution? i attach two screen to show you the problem... ths
 

Attachments

  • example.jpg
    example.jpg
    6.5 KB · Views: 453
  • white tower.jpg
    white tower.jpg
    82.9 KB · Views: 441
Hi,

Sorry, I do not see a problem? In each case you have a white/gray square with a black door.
 
the difference is on modelcoverter the tower is white and is the color that i have choosed in fs9 the color is gray and i dont'like it.:mad:
 
What you are saying is that the building appear a little more dark in simulator, but it's the way the object behave, you could change the setting of the material, no shadow, or something so, but it's true, in my case is the opposite thing, I see usually the object a little sobreexposed, a little more brilliant, but normally are the textures :D. but itself all this is not a problem.
 
Hi,

This is quite normal, since each program will do their shadowing effect a little differently. The lesson of this story is that you have to check your work in FS, to make sure it looks like you want it to in the sim.

And I predict that if you set the time in FS to early morning (say 8-9 am) and look at the sunny side of your building, you will see it looking much like in MCX - almost white.

Hope this helps,
 
Back
Top