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I have two textures for a static jetway made in sketchup. I made sure that everything was converted into the right format and size but when I run FSX only one of the textures show up. The other is not read. I imported the problematic bgl that's read by the sim into model converter x and it shows both textures correctly. Don't know what it might be. My guess is that it has something to do with the texture file itself rather than something else not reading it but that's just my guess.
UPDATE: I had the broken texture spot in the bgl read the texture that was working fine and it wouldn't show up. Basically I think it has something to do with the bgl file now and not the actual texture. However I still can't seem to fix this
https://3dwarehouse.sketchup.com/model/ac19fddb-1f2d-492c-beb4-96c1e519d770/YYC-Jetways-AB
Could exclusion boxes lead to problems with only certain textures displaying? Any other possibilities?
UPDATE: I had the broken texture spot in the bgl read the texture that was working fine and it wouldn't show up. Basically I think it has something to do with the bgl file now and not the actual texture. However I still can't seem to fix this
https://3dwarehouse.sketchup.com/model/ac19fddb-1f2d-492c-beb4-96c1e519d770/YYC-Jetways-AB
Could exclusion boxes lead to problems with only certain textures displaying? Any other possibilities?
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