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FSX textures sometimes not show

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Hi Arno or who could be interested, only to ask why Mcx have problems sometimes to load the textures of certain aircrafts, and his parts show as separated from the aircraft, I think this happen with mostly ai aircraft and his animated parts, but some object have problem to load textures, no problem because I know they work, and working with the libraries never fail to see the models with his textures, it's just curiosity.
 
I see this sometimes, but only on certain computers - other computers are fine...
 
Hi,

That some aircraft have parts with an offset is still a bug. It has something to do with the animations. I think it mainly happens with FS2004 MDL files.

About the textures I am not sure. Do you have a (default) aircraft that shows this problem so I can test?

It could be related to the livery used. By default MCX selects no livery, so that means the main texture folder of the aircraft is used.
 
Yes default work well, but I am remembering right now that it's so, I had checked the issue earlier and there is a little box with the Livery tag there, where you choose the livery, and then load the texture.The problem is that I have seen that before and and had forgot this issue, really is worring :(, sorry.
Can you explain a little about the "set condition variables" usually I left this as default, but some old Fs9 airplanes give many warnings.
 
Hi,

The set conditions form allows you to specify the values of the variables used for conditional display of the object. In most cases the default values should work fine.

This for example allow you to choose if the gear is extended or retracted, the engine is running, what is the time of day, etc....
 
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