I know that the "how to convert from 3DS Max to GMax" topic has been beaten to death before, but what can be done lately? I have 3DS Max 2012 and was looking to export my piper Malibu into GMax for export into FSX. My piper Malibu has features like animations and UVW mapped textures, along with a complex object tree. I'd like all of these (oh, and pivot points) to be preserved in the conversion, especially the textures.
What can be done with the software of today?
Thanks,
Nick
(my Piper Malibu is the last post in the "I am working on" topic)
What can be done with the software of today?
Thanks,
Nick
(my Piper Malibu is the last post in the "I am working on" topic)




, so this fills a hole in our understanding.
