I would like to experiment with 3D rendering with the eventual goal of producing an aircraft for P3D (v4.5 or 5). While I am aware that many professionals use 3ds Max for 3D modeling, I'm clearly not yet to the point of committing several hundred dollars a month to rent 3ds Max ($205/month!). With that said, I would like to get started. I'd love to hear opinions on the best tool to get started with. My criteria are as follows: a.) Freeware or less than $500 to get going, b.) Would like a tool that provides basic skills that can be built on later to transition to 3ds Max, c.) a tool whose output will port easily to P3D V5 SDK, and d.) a tool that is not overwhelming in complexity to use initially (realizing that last item is relative). I see my choices as:
- GMax
- Blender
- Sketch Up
- FSDS
Am I missing any? I would welcome any and all opinions on this.
Thanks,
Kent
- GMax
- Blender
- Sketch Up
- FSDS
Am I missing any? I would welcome any and all opinions on this.
Thanks,
Kent


