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Tutorial: Photoreal Texture Alignment and Accurate Ground Markings


Staff member
FSDevConf team
Resource contributor
Case Studies of Photoreal Texture Alignment and Accurate Ground Markings with Basic FSX Airports is the tutorial given by Drew Sikora at the recent FS Developer Conference and uses ADE. It is an excellent introduction to using ADE to create improved airports.


From Version 1.60 extra tools for creating more realistic ground are available via the Custom Ground Poly feature.
Excellent video... Addresses a lot of issues that keep popping in to my mind as I push forward.....