....those of you who follow my work, will know that my preferred specialist area, is everything to do with the ' Ground ' LOL. ( There are exceptions to this I know and recent threads have featured Hi- Res Tree's, Snow and Wet / Rain Surface effects ).
....I have built up a repository of Hi-Res Ground Texture's, which can be used in both Custom Ground Polygon designs and also to replace Default FSX ground texture's.
The Texture above, is just one of these such Hi-Res Texture's. Generic Concrete ( Non paved ), Asphalt and Tarmac Texture's have also been designed. Worth noting, is the relatively 'clean' look of the Texture,
this is deliberate to allow the designer the flexibility of adding such things as dirt, cracks and oil spots, within the overall design of the airport / airfield scenery.
The scope for the Custom designer is pretty much endless with this level of texture detail.
To give one such example, this could be when a designer could choose to blend a Hi-Res Concrete Texture together with Hi Res Ground Photo Imagery, to provide ultimate realism to the taxiway or apron area's.
Regards,
Pete Beeby.
....I have built up a repository of Hi-Res Ground Texture's, which can be used in both Custom Ground Polygon designs and also to replace Default FSX ground texture's.
The Texture above, is just one of these such Hi-Res Texture's. Generic Concrete ( Non paved ), Asphalt and Tarmac Texture's have also been designed. Worth noting, is the relatively 'clean' look of the Texture,
this is deliberate to allow the designer the flexibility of adding such things as dirt, cracks and oil spots, within the overall design of the airport / airfield scenery.
The scope for the Custom designer is pretty much endless with this level of texture detail.
To give one such example, this could be when a designer could choose to blend a Hi-Res Concrete Texture together with Hi Res Ground Photo Imagery, to provide ultimate realism to the taxiway or apron area's.
Regards,
Pete Beeby.
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